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Craft Setup
Using Blendid with CraftCMS
Use the Gulp Rev Craft Plugin to include the proper gulp-revisioned version of an asset in your Twig templates. More details found in readme.
Upon running yarn run blendid, unless configured otherwise, Blendid will overwrite the contents of the public/ directory. Prevent this and stop Blendid from processing HTML files by first changing the html configuration in config/task-config.js from
html: {
dataFile: "data/global.json",
htmlmin: {
collapseWhitespace: true
},
extensions: ["html", "njk", "json"],
excludeFolders: ["layouts", "shared", "macros", "data"]
},
To
html:false,
In order to have BrowserSync to start watching your templates folder use the files option in the browserSync object in config/task-config.js. By default CraftCMS uses templates from craft/templates. An example of watching the files within this directory:
files: "./craft/templates/**/*"
Since CraftCMS handles images and Blendid only copies these files from one directory to another by default you can safely set the images object in task-config.js to false.
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