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Correct minor spelling and grammar errors in help doc.
This change makes some slight corrections to some errors that I noticed when I was going through the Vdebug help documentation.
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doc/Vdebug.txt

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@@ -403,7 +403,7 @@ Vdebug is now listening for an incoming connection, which will be started when
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a script is run with the debugger engine activated. View the section
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|VdebugSetUp| to see the necessary steps to start a script in this way. It will
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be obvious when a connection is made, because a new VIM tab opens with four
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windows, signalling the start of a new debugging session.
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windows, signaling the start of a new debugging session.
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If you are starting a script but Vdebug does not react, see the
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|VdebugTroubleshooting| section for information.
@@ -442,7 +442,7 @@ variable name, type, length (if applicable) and value are shown. They are shown
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as a tree, because arrays/lists and objects have children. Hopefully it's
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fairly self-explanatory: right arrows show a closed tree, down arrows show an
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open tree and diamonds show variables that don't have children. These markers
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be customised (see |VdebugOptions|), and will fall back to ASCII equivalents
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can be customized (see |VdebugOptions|), and will fall back to ASCII equivalents
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if multi byte support is not enabled in the VIM configuration.
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To open a closed tree, navigate to a line with a closed tree (right arrow) and
@@ -474,7 +474,7 @@ can return to the variable context with <F11> (default).
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4.2.3 The stack window *VdebugStackWindow*
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The stack window shows the current execution stack, which is a list of files
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and functions/methods that the program has run through to get the current
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and functions/methods that the program has run through to get to the current
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position. The top entry ([0]) is always the current position, and the entries
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below show the path the script has taken.
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@@ -506,7 +506,7 @@ to go for help!
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This is a bit of an odd one out, as it doesn't show by default and can be
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summoned at will. It lists all the breakpoints that have been set, and shows
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their IDs that can be used to remove them.
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the IDs that can be used to remove them.
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To open the window use the command :BreakpointWindow. It's in a table format,
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so hopefully it won't need any more explanation. To close the window again,
@@ -547,7 +547,7 @@ debugging, and the default keys mapped to those commands.
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4.3.3 Step in *VdebugCommandStepIn*
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Default key: <F3>
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Tells the debugger engine to step in to a statement on the current line.
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Tells the debugger engine to step into a statement on the current line.
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For instance, if there's a function call on the current line it will jump to
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the start of that function.
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@@ -580,10 +580,10 @@ debugging, and the default keys mapped to those commands.
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4.4 Breakpoints *VdebugBreakpoints*
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This section explains how to set and remove line breakpoints, and also how to
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set more advanced types of breakpoint. It also explains how to manage your list
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set more advanced types of breakpoints. It also explains how to manage your list
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of breakpoints.
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There are several types of breakpoint, and their support varies between
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There are several types of breakpoints, and their support varies between
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debugger engines. The breakpoint types are:
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* Line: break at a line in a given file
@@ -818,7 +818,7 @@ g:vdebug_options["server"] (default = "localhost")
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g:vdebug_options["timeout"] (default = 20)
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Number of seconds to wait for when listening for a connection. VIM will
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lock up due to the server socket listening for a client connection, so this
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timeout is there to protect your VIM for locking up forever!
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timeout is there to protect your VIM from locking up forever!
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*VdebugOptions-on_close*
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g:vdebug_options["on_close"] (default = "detach")

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