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Description
Acknowledgement of checking existent issues
- I have checked if my issue has already been reported, and I am certain that my problem has not already been addressed.
- I have attached full logs, screenshots, and other relevant info, and understand that if I haven't, my issue will be closed and ignored.
- I agree that I just mindlessly checked every box without actually reading anything.
What problem did you encounter?
Hi, I'm experiencing audio distortion that sounds robotic/distorted when switching servers in-game. It happens instantly upon joining a new server after switching.
System info:
Ubuntu (latest)
PipeWire 1.4.7 (with PulseAudio compatibility)
Sober installed via Flatpak
NVIDIA GeForce RTX 3090
What happens:
When joining the first server, audio works fine for a little while. After switching servers in-game, audio becomes immediately distorted and robotic.
Logs show two issues:
FMOD is detecting an invalid audio device:
InputDevice 0: Android audio output([ffffffff-ffff-ffff-ffffffffffffffff]) 48000/2/4
When switching servers, Roblox spams voice.roblox.com and gets rate limited with dozens of 429 errors simultaneously, which seems to corrupt the audio state:
status:429 Too Many Requests url: "https://voice.roblox.com/v1/settings"
The game I'm playing relies on voice chat so disabling VC is not an option.
Steps to reproduce:
Launch Sober and join any voice chat game
Switch to a different server in-game
Audio immediately becomes distorted/robotic
Is the ffffffff device ID a known issue? Could the rate limiting on server switch be related?