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NMI causes game crash #234

@oerg866

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@oerg866

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Hi,

I'm writing a replacement for the FM emulation TSR for early VIA chipsets. They assert an NMI whenever a data port write to the OPL ports happens, which a TSR can hook to generate the audio data.

Unfortunately, DOS/32A seems to just crash and burn whenever an NMI happened (the original DOOM does not). Can the extender be configured/linked in a way where NMIs are ignored like in the original DOOM/DOOMII, which both work okay with my TSR?

Best
Eric

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