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CMakeLists.txt
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110 lines (87 loc) · 3.1 KB
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cmake_minimum_required(VERSION 3.15)
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake")
project(fish LANGUAGES C)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
set(DEFAULT_BUILD_TYPE "RelWithDebInfo")
if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES)
message(STATUS "Setting build type to default '${DEFAULT_BUILD_TYPE}'")
set(CMAKE_BUILD_TYPE "${DEFAULT_BUILD_TYPE}")
endif()
# Set up standard directories.
include(GNUInstallDirs)
# Set up PCRE2
# This sets an environment variable that needs to be available before the Rust stanzas
include(cmake/PCRE2.cmake)
include(cmake/Rust.cmake)
# Work around issue where archive-built libs go in the wrong place.
set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${PROJECT_BINARY_DIR})
find_program(SPHINX_EXECUTABLE NAMES sphinx-build
HINTS
$ENV{SPHINX_DIR}
PATH_SUFFIXES bin
DOC "Sphinx documentation generator")
# Tell Cargo where our build directory is so it can find Cargo.toml.
set(VARS_FOR_CARGO
"FISH_CMAKE_BINARY_DIR=${CMAKE_BINARY_DIR}"
"PREFIX=${CMAKE_INSTALL_PREFIX}"
"DOCDIR=${CMAKE_INSTALL_FULL_DOCDIR}"
"DATADIR=${CMAKE_INSTALL_FULL_DATADIR}"
"SYSCONFDIR=${CMAKE_INSTALL_FULL_SYSCONFDIR}"
"BINDIR=${CMAKE_INSTALL_FULL_BINDIR}"
"CARGO_TARGET_DIR=${FISH_RUST_BUILD_DIR}"
"CARGO_BUILD_RUSTC=${Rust_COMPILER}"
"${FISH_PCRE2_BUILDFLAG}"
"FISH_SPHINX=${SPHINX_EXECUTABLE}"
)
# Let fish pick up when we're running out of the build directory without installing
get_filename_component(REAL_CMAKE_BINARY_DIR "${CMAKE_BINARY_DIR}" REALPATH)
get_filename_component(REAL_CMAKE_SOURCE_DIR "${CMAKE_SOURCE_DIR}" REALPATH)
add_definitions(-DCMAKE_BINARY_DIR="${REAL_CMAKE_BINARY_DIR}")
add_definitions(-DCMAKE_SOURCE_DIR="${REAL_CMAKE_SOURCE_DIR}")
set(build_types Release RelWithDebInfo Debug "")
if(NOT "${CMAKE_BUILD_TYPE}" IN_LIST build_types)
message(WARNING "Unsupported build type ${CMAKE_BUILD_TYPE}. If this doesn't build, try one of Release, RelWithDebInfo or Debug")
endif()
add_custom_target(
fish ALL
COMMAND
"${CMAKE_COMMAND}" -E
env ${VARS_FOR_CARGO}
${Rust_CARGO}
build --bin fish
$<$<CONFIG:Release>:--release>
$<$<CONFIG:RelWithDebInfo>:--profile=release-with-debug>
--target ${Rust_CARGO_TARGET}
--no-default-features
--features=${FISH_CARGO_FEATURES}
${CARGO_FLAGS}
&&
"${CMAKE_COMMAND}" -E
copy "${rust_target_dir}/${rust_profile}/fish" "${CMAKE_CURRENT_BINARY_DIR}"
WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
USES_TERMINAL
)
function(CREATE_LINK target)
add_custom_target(
${target} ALL
DEPENDS fish
COMMAND ln -f fish ${target}
WORKING_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}"
)
endfunction(CREATE_LINK)
# Define fish_indent.
create_link(fish_indent)
# Define fish_key_reader.
create_link(fish_key_reader)
# Set up the docs.
include(cmake/Docs.cmake)
# Set up tests.
include(cmake/Tests.cmake)
# Benchmarking support.
include(cmake/Benchmark.cmake)
# Set up install.
include(cmake/Install.cmake)
# Mac app.
include(cmake/MacApp.cmake)
include(FeatureSummary)
feature_summary(WHAT ALL)