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timer.cpp
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67 lines (57 loc) · 2.12 KB
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// Copyright 2025 Volvo Car Corporation
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include <boost/fiber/future.hpp>
#include <iostream>
#include <thread>
#include "dispatcher.hpp"
void printTime(std::string message, int i)
{
// Get current time
auto now = std::chrono::system_clock::now();
auto now_time_t = std::chrono::system_clock::to_time_t(now);
struct tm now_tm;
localtime_r(&now_time_t, &now_tm);
// Extract milliseconds
auto now_ms = std::chrono::duration_cast<std::chrono::milliseconds>(now.time_since_epoch()) % 1000;
// Print current time in a nice format with milliseconds
std::cout << "timer : " << std::to_string(i) << message << std::put_time(&now_tm, "%H:%M:%S") << '.'
<< std::setfill('0') << std::setw(3) << now_ms.count() << std::endl;
}
bool TestWait2(int i)
{
printTime(" 2 started ", i);
dispatcher::promise<bool> hello;
auto future = hello.get_future();
future.wait_for(std::chrono::milliseconds(50));
printTime(" 2 ended ", i);
return true;
}
bool TestWait(int i)
{
printTime(" 1 started ", i);
dispatcher::promise<bool> hello;
auto future = hello.get_future();
future.wait_for(std::chrono::milliseconds(200));
printTime(" 1 ended ", i);
return true;
}
int main(int argc, char** argv)
{
dispatcher::DefaultTimer timer;
int i = 0;
timer.DoEvery(std::chrono::milliseconds(1000), [&] { bool b = TestWait(i++); });
dispatcher::DefaultTimer timer2;
int j = 0;
timer2.DoEvery(std::chrono::milliseconds(100), [&] { bool b = TestWait2(j++); });
std::this_thread::sleep_for(std::chrono::seconds{3});
}