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It says I need Unity 2019 to use this as a requirement.
All the world builders I talk to says to use 2022.
Can you edit the front page text to say: You need Unity 2019 no exceptions
I'm having issues with the Udon Graph not letting me rename events.
And having issues with a C# file not sending the public methods from the file to Unity's "OnValueChanged" for toggles for the canvas.
Would you say my best course of action is to export my scene, downgrade to 2019, and import the scene, to get it to work?
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