Window size & dynamical rendering #1224
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I can only put this down to yet another dumb arse thing that Microsoft does, perhaps there is a way to disable this so that window resize does interrupt the normal rendering, this is how other platforms work. Hopefully fulltime Windows devs can chip in with insights on how to avoid this new Windows behavior. It should be possible because vsgqtviewer works sensible. |
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Hey, vsg community! I study Vulkan and VulkanSceneGraph and now I have some confusing questions concerning window size.
resize_swapchain()
function with pure Vulkan (with some efforts). But does vsg has this ability or could it be written with code?Anyway, I'll glad to see all replies. Thanks!
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