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Vulkan is lower level than OpenGL, requires far more setup to create rendering.

VulkanSceneGraph provides a high level interface to Vulkan, as well all the components required for professional grade scene graph.

In some areas VulkanSceneGraph doesn't have all the high level features of OpenSceneGraph, while in some areas the VulkanSceneGraph provides more features than OpenSceneGraph.

For advanced rendering the VulkanSeneGraph's support for an all shader scene graph are more sophisticated and easier to use than the OpenSceneGraphs.

For really simply scene graphs in some areas VulkanSceneGraph will be easier, while in others OpenSceneGraph is easier. For simple shapes the vsgbuilder exampl…

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