|
8 | 8 | "OSE.Reset": "Reinciar", |
9 | 9 | "OSE.Cancel": "Cancelar", |
10 | 10 | "OSE.Roll": "Tirar", |
| 11 | + "OSE.Reroll": "Repetir tirada", |
11 | 12 | "OSE.Success": "Éxito", |
12 | 13 | "OSE.Failure": "Fallo", |
13 | 14 | "OSE.dialog.tweaks": "Ajustes", |
|
279 | 280 | "OSE.colors.blue": "Azul", |
280 | 281 | "OSE.colors.orange": "Naranja", |
281 | 282 | "OSE.colors.white": "Blanco", |
| 283 | + "OSE.colors.black": "Negro", |
282 | 284 | "OSE.reaction.check": "Chequeo de reacción", |
283 | 285 | "OSE.reaction.Hostile": "{name} es hostil", |
284 | 286 | "OSE.reaction.Unfriendly": "{name} es poco amistoso", |
285 | 287 | "OSE.reaction.Neutral": "{name} es neutral", |
286 | 288 | "OSE.reaction.Indifferent": "{name} es indiferente", |
287 | 289 | "OSE.reaction.Friendly": "{name} es amistoso", |
| 290 | + "OSE.combat.SetCombatantAsActive": "Activar", |
| 291 | + "OSE.combat.SetCombatantGroups": "Establecer grupos de combatientes", |
288 | 292 | "OSE.CombatFlag.SpellDeclared": "Hechizo declarado", |
289 | 293 | "OSE.CombatFlag.RetreatFromMeleeDeclared": "Retirada declarada", |
290 | 294 | "OSE.Tweaks.DontApplyWeaponBonusToDamageRoll": "No aplicar el bonificador del arma a las tiradas de daño", |
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