|
50 | 50 | "OSE.roll.initiative": "团队 {group} 投先攻!", |
51 | 51 | "OSE.roll.individualInit": "{name} 投先攻!", |
52 | 52 | "OSE.roll.individualInitGroup": "先攻投骰", |
53 | | - "OSE.table.treasure.roll": "投宝藏", |
| 53 | + "OSE.table.treasure.roll": "投财宝", |
54 | 54 | "OSE.table.treasure.noItems": "无物品", |
55 | 55 | "OSE.details.name": "名称", |
56 | 56 | "OSE.details.class": "职业", |
57 | 57 | "OSE.details.title": "头衔", |
58 | 58 | "OSE.details.alignment": "阵营", |
59 | 59 | "OSE.details.level": "等级", |
60 | 60 | "OSE.details.experience.base": "经验", |
61 | | - "OSE.details.experience.bonus": "经验加值", |
| 61 | + "OSE.details.experience.bonus": "经验奖励", |
62 | 62 | "OSE.details.experience.next": "下一级", |
63 | 63 | "OSE.details.experience.share": "经验共享", |
64 | 64 | "OSE.details.experience.award": "XP 奖励", |
65 | 65 | "OSE.details.special.abilities": "特殊能力", |
66 | | - "OSE.details.treasure": "宝藏类型", |
| 66 | + "OSE.details.treasure": "财宝类型", |
67 | 67 | "OSE.details.treasureTable": "表格", |
68 | | - "OSE.details.treasureTableHint": "拖放一个可投骰的表格到这里获得怪物宝藏。", |
| 68 | + "OSE.details.treasureTableHint": "拖过来一个可投表格来投怪物财宝。", |
69 | 69 | "OSE.details.morale": "士气", |
70 | 70 | "OSE.details.reaction": "反应", |
71 | 71 | "OSE.details.appearing": "NA", |
|
77 | 77 | "OSE.Loyalty": "忠诚度", |
78 | 78 | "OSE.LoyaltyShort": "LR", |
79 | 79 | "OSE.scores.str.long": "力量", |
80 | | - "OSE.scores.str.short": "STR", |
| 80 | + "OSE.scores.str.short": "力", |
81 | 81 | "OSE.scores.wis.long": "睿知", |
82 | | - "OSE.scores.wis.short": "WIS", |
| 82 | + "OSE.scores.wis.short": "睿", |
83 | 83 | "OSE.scores.int.long": "智力", |
84 | | - "OSE.scores.int.short": "INT", |
| 84 | + "OSE.scores.int.short": "智", |
85 | 85 | "OSE.scores.dex.long": "敏捷", |
86 | | - "OSE.scores.dex.short": "DEX", |
| 86 | + "OSE.scores.dex.short": "敏", |
87 | 87 | "OSE.scores.con.long": "体质", |
88 | | - "OSE.scores.con.short": "CON", |
| 88 | + "OSE.scores.con.short": "体", |
89 | 89 | "OSE.scores.cha.long": "魅力", |
90 | | - "OSE.scores.cha.short": "CHA", |
| 90 | + "OSE.scores.cha.short": "魅", |
91 | 91 | "OSE.saves.death.short": "D", |
92 | 92 | "OSE.saves.death.long": "死亡 毒素", |
93 | 93 | "OSE.saves.wand.short": "W", |
|
109 | 109 | "OSE.movement.short": "MV", |
110 | 110 | "OSE.movement.details": "移动详情", |
111 | 111 | "OSE.movement.encounter.long": "遭遇移动速率", |
112 | | - "OSE.movement.encounter.short": "En", |
| 112 | + "OSE.movement.encounter.short": "遭遇", |
113 | 113 | "OSE.movement.overland.long": "长途跋涉移动速率", |
114 | | - "OSE.movement.overland.short": "Ov", |
115 | | - "OSE.movement.exploration.short": "Ex", |
| 114 | + "OSE.movement.overland.short": "旅途", |
| 115 | + "OSE.movement.exploration.short": "探索", |
116 | 116 | "OSE.movement.exploration.long": "探索移动速率", |
117 | 117 | "OSE.ArmorClassNaked": "无甲护甲等级", |
118 | 118 | "OSE.ArmorClass": "护甲等级", |
119 | 119 | "OSE.ArmorClassShort": "AC", |
120 | 120 | "OSE.AscArmorClassShort": "AAC", |
121 | 121 | "OSE.ArmorClassBonus": "护甲等级奖励", |
122 | 122 | "OSE.Thac0": "THAC0", |
123 | | - "OSE.ABShort": "AB", |
| 123 | + "OSE.ABShort": "攻", |
124 | 124 | "OSE.AB": "攻击奖励", |
125 | | - "OSE.MeleeShort": "MEL", |
| 125 | + "OSE.MeleeShort": "近", |
126 | 126 | "OSE.Melee": "近战", |
127 | 127 | "OSE.MeleeBonus": "近战奖励", |
128 | | - "OSE.MissileShort": "MIS", |
| 128 | + "OSE.MissileShort": "远", |
129 | 129 | "OSE.Missile": "投射", |
130 | 130 | "OSE.MissileBonus": "投射奖励", |
131 | 131 | "OSE.Initiative": "先攻", |
132 | 132 | "OSE.InitiativeBonus": "先攻奖励", |
133 | | - "OSE.InitiativeShort": "INIT", |
| 133 | + "OSE.InitiativeShort": "先攻", |
134 | 134 | "OSE.Attacks": "每轮可用攻击", |
135 | | - "OSE.AttacksShort": "ATT", |
| 135 | + "OSE.AttacksShort": "次数", |
136 | 136 | "OSE.Damage": "伤害", |
137 | 137 | "OSE.Spellcaster": "施法者", |
138 | 138 | "OSE.Language": "语言", |
|
150 | 150 | "OSE.RetainersMax": "仆役数量", |
151 | 151 | "OSE.category.saves": "豁免", |
152 | 152 | "OSE.category.attributes": "属性", |
153 | | - "OSE.category.inventory": "物品栏", |
154 | | - "OSE.category.abilities": "属性", |
| 153 | + "OSE.category.inventory": "行装栏", |
| 154 | + "OSE.category.abilities": "能力", |
155 | 155 | "OSE.category.spells": "法术", |
156 | 156 | "OSE.category.notes": "备注", |
157 | 157 | "OSE.category.languages": "语言", |
|
161 | 161 | "OSE.Setting.InitiativeHint": "团队或单独先攻", |
162 | 162 | "OSE.Setting.InitiativeIndividual": "单独先攻", |
163 | 163 | "OSE.Setting.InitiativeGroup": "团体先攻", |
164 | | - "OSE.Setting.RerollInitiative": "先攻持续期", |
| 164 | + "OSE.Setting.RerollInitiative": "重投先攻", |
165 | 165 | "OSE.Setting.RerollInitiativeHint": "在每轮中保持、重置或是重投先攻", |
166 | 166 | "OSE.Setting.InitiativeKeep": "每轮保留先攻", |
167 | 167 | "OSE.Setting.InitiativeReroll": "每轮重投先攻", |
|
172 | 172 | "OSE.Setting.MoraleHint": "在怪物卡上显示士气值", |
173 | 173 | "OSE.Setting.Encumbrance": "负重", |
174 | 174 | "OSE.Setting.EncumbranceHint": "选择计算负载的方式", |
175 | | - "OSE.Setting.EncumbranceDisabled": "已禁用", |
| 175 | + "OSE.Setting.EncumbranceDisabled": "禁用", |
176 | 176 | "OSE.Setting.EncumbranceBasic": "基础", |
177 | 177 | "OSE.Setting.EncumbranceDetailed": "详细", |
178 | 178 | "OSE.Setting.EncumbranceComplete": "完整", |
179 | 179 | "OSE.Setting.EncumbranceItemBased": "基于物品", |
180 | 180 | "OSE.Setting.MovementAuto": "计算移动速率", |
181 | | - "OSE.Setting.SignificantTreasure": "主要宝藏重量", |
182 | | - "OSE.Setting.SignificantTreasureHint": "会降低移动速率的宝藏重量,仅在基础负载下生效", |
| 181 | + "OSE.Setting.SignificantTreasure": "主要财宝重量", |
| 182 | + "OSE.Setting.SignificantTreasureHint": "会降低移动速率的财宝重量,仅在基础负载下生效", |
183 | 183 | "OSE.Setting.Languages": "语言", |
184 | | - "OSE.Setting.LanguagesHint": "输入以英文逗号分隔的语言列表", |
185 | | - "OSE.Setting.EnableInventory": "启用物品栏", |
| 184 | + "OSE.Setting.LanguagesHint": "输入半角逗号“,”分隔的语言列表", |
| 185 | + "OSE.Setting.EnableInventory": "启用行装栏", |
186 | 186 | "OSE.Setting.applyDamageOption": "指示物伤害目标", |
187 | | - "OSE.Setting.applyDamageOptionHint": "在哪个指示物上应用攻击投骰的伤害", |
| 187 | + "OSE.Setting.applyDamageOptionHint": "对哪个指示物应用攻击投骰的伤害", |
188 | 188 | "OSE.Setting.damageSelected": "选中的", |
189 | 189 | "OSE.Setting.damageTarget": "目标", |
190 | 190 | "OSE.Setting.damageOriginalTarget": "原始目标", |
|
194 | 194 | "OSE.items.Unequip": "卸下", |
195 | 195 | "OSE.items.Misc": "其他", |
196 | 196 | "OSE.items.Weapons": "武器", |
197 | | - "OSE.items.Treasure": "宝藏", |
| 197 | + "OSE.items.Treasure": "财宝", |
198 | 198 | "OSE.items.Containers": "容器", |
199 | 199 | "OSE.items.Armors": "护甲", |
200 | | - "OSE.items.Weight": "Wgt.", |
| 200 | + "OSE.items.Weight": "重量", |
201 | 201 | "OSE.items.WeightLong": "重量", |
202 | 202 | "OSE.items.ItemBasedEncumbrance": "负载", |
203 | 203 | "OSE.items.ItemBasedEncumbranceLong": "基于物品负载", |
204 | 204 | "OSE.items.Qualities": "特质", |
205 | 205 | "OSE.items.Notes": "备注", |
206 | 206 | "OSE.items.Cost": "花费", |
207 | | - "OSE.items.Quantity": "Qt.", |
| 207 | + "OSE.items.Quantity": "数量", |
208 | 208 | "OSE.items.Roll": "投骰", |
209 | 209 | "OSE.items.BlindRoll": "目盲", |
210 | 210 | "OSE.items.RollTarget": "目标", |
|
218 | 218 | "OSE.items.roundAttacksMax": "每轮最大攻击", |
219 | 219 | "OSE.items.resetAttacks": "每轮重置所有攻击", |
220 | 220 | "OSE.items.hasShield": "拥有盾牌奖励", |
221 | | - "OSE.items.typeTag": "输入以英文逗号分隔的标签列表,例如“近战,投射(5'-10' / 11'-20' / 21'-30)'' 然后按下输入。", |
| 221 | + "OSE.items.typeTag": "输入以半角逗号“,”分隔的标签列表,例如“近战,投射(5'-10' / 11'-20' / 21'-30)”随后按下回车。", |
222 | 222 | "OSE.items.enterTag": "标签", |
223 | 223 | "OSE.items.pattern": "攻击模式标记", |
224 | 224 | "OSE.items.uses": "次数", |
|
253 | 253 | "OSE.spells.MaximumSlotsHint": "可用法术位", |
254 | 254 | "OSE.abilities.Requirements": "需求", |
255 | 255 | "OSE.exploration.ld.long": "聆听门后", |
256 | | - "OSE.exploration.ld.short": "聆听门后", |
| 256 | + "OSE.exploration.ld.short": "听门", |
257 | 257 | "OSE.exploration.ld.abrev": "LD", |
258 | | - "OSE.exploration.od.long": "开门", |
| 258 | + "OSE.exploration.od.long": "强行开门", |
259 | 259 | "OSE.exploration.od.short": "开门", |
260 | 260 | "OSE.exploration.od.abrev": "OD", |
261 | 261 | "OSE.exploration.sd.long": "寻找暗门", |
|
283 | 283 | "OSE.reaction.Hostile": "{name} 是敌对的", |
284 | 284 | "OSE.reaction.Unfriendly": "{name} 是不友善的", |
285 | 285 | "OSE.reaction.Neutral": "{name} 是中立的", |
286 | | - "OSE.reaction.Indifferent": "{name} 是漠然的", |
| 286 | + "OSE.reaction.Indifferent": "{name} 是冷漠的", |
287 | 287 | "OSE.reaction.Friendly": "{name} 是友善的", |
288 | 288 | "OSE.CombatFlag.SpellDeclared": "法术已宣告", |
289 | 289 | "OSE.CombatFlag.RetreatFromMeleeDeclared": "从近战撤退已宣告", |
|
295 | 295 | "OSE.error.macrosOnlyForOwnedItems": "您只能为拥有的物品创建宏按钮", |
296 | 296 | "OSE.error.noRollTableWithUuId": "具有 uuid 的随机表,{uuid} 没有或不再存在于此世界。", |
297 | 297 | "OSE.error.noItemWithName": "您控制的角色 {actorName} 没有名为 {itemName} 的物品。", |
298 | | - "OSE.error.notEnoughGP": "该角色没有足够的 GP 支付其物品。", |
| 298 | + "OSE.error.notEnoughGP": "该角色没有充足 GP 来购置其行装。", |
299 | 299 | "OSE.error.itemNoLongerExistsOnActor": "请求的物品 {itemId} 不再存在于角色 {actorName} 中。", |
300 | 300 | "OSE.error.noTokenControlled": "您必须有一个或多个受控指示物才能使用此选项。", |
301 | 301 | "OSE.error.noGP": "你需要 GP 物品来使用此功能。", |
|
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