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.gitignore

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# ignore packages
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structure-porter.mcpack

LICENSE

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MIT License
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Copyright (c) 2024 VYT
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.

README.md

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<div align="center">
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![icon](src/pack_icon.png)
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# Structure Porter
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A simple texture pack designed to reveal the hidden import and export buttons
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on structure blocks!
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</div>
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### Features
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- Export structures as `.mcstructure` files.
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- Load structures across different worlds.
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- Utilize `.mcstructure` for your GameTest or other add-ons.
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This add-on has been tested and functions correctly with Minecraft: Bedrock
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Edition 1.20.50 and above, expected to work with 1.19.60.3 and above.
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### Installation
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Follow these steps:
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1. Download the texture pack from the [releases section][releases], choosing
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the version that matches your Minecraft version.
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2. Import the texture pack into Minecraft.
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3. Activate it in your world or Global Resources.
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<br/> ![world](img/01.jpg)
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<br/> ![global](img/02.jpg)
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Now you're done setting it up!
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### Exporting Structures
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Here's how to export structures:
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1. Obtain a structure block.
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<br/> ![get structure block](img/03.jpg)
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2. Set up your structure.
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<br/> ![setup structure](img/04.jpg)
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3. Name your structure and click/tap "Export".
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<br/> ![name and export](img/05.jpg)
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4. Save the structure file.
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<br/> ![save file](img/06.jpg)
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Now you have the `.mcstructure` file! There are two ways to use your structure:
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1. Load it in another world.
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2. Use it as an asset for your GameTest or other packs.
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### Importing Structures
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Here's how to load your structure into another world:
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1. Obtain a structure block and place it anywhere you want.
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<br/> ![placed block](img/07.jpg)
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2. On the structure block, select load mode and click/tap "Import".
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<br/> ![import](img/08.jpg)
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3. Choose your structure file.
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<br/> ![choose file](img/09.jpg)
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4. Tap the load button (do not rename it).
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<br/> ![load button](img/10.jpg)
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Now you have it! You've successfully copied a structure across your two worlds!
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![final](img/11.jpg)
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### Contribution
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Any contribution is greatly appreciated! Feel free to contribute to the add-on!
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### License
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Copyright &copy; 2024 Vincent Yanzee J. Tan. Licensed under the MIT License.
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See [LICENSE](LICENSE) for more details.
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[releases]: https://github.com/vytdev/structure-porter/releases

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