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| 1 | +part of 'node_flow_controller.dart'; |
| 2 | + |
| 3 | +/// Dirty tracking and spatial index management for [NodeFlowController]. |
| 4 | +/// |
| 5 | +/// This extension groups all the dirty tracking logic for efficient spatial |
| 6 | +/// index updates. The pattern defers spatial index updates during drag |
| 7 | +/// operations and batches them when the drag ends. |
| 8 | +/// |
| 9 | +/// ## Key Concepts |
| 10 | +/// |
| 11 | +/// - **Dirty tracking**: Nodes/connections are marked "dirty" during drag |
| 12 | +/// - **Deferred updates**: Spatial index updates are deferred to pending sets |
| 13 | +/// - **Batch flush**: All pending updates are flushed when drag ends |
| 14 | +/// - **Connection index**: O(1) lookup of connections by node ID |
| 15 | +/// |
| 16 | +/// ## Performance |
| 17 | +/// |
| 18 | +/// During drag operations, spatial index updates are expensive and can cause |
| 19 | +/// jank. This extension defers updates until the drag ends, then batches all |
| 20 | +/// updates together for better performance. |
| 21 | +extension DirtyTrackingExtension<T> on NodeFlowController<T> { |
| 22 | + // ============================================================================ |
| 23 | + // State Queries |
| 24 | + // ============================================================================ |
| 25 | + |
| 26 | + /// Checks if any drag operation is in progress. |
| 27 | + bool get _isAnyDragInProgress => interaction.draggedNodeId.value != null; |
| 28 | + |
| 29 | + /// Checks if spatial index updates should be deferred. |
| 30 | + /// Updates are deferred during drag UNLESS debug mode is on (for live visualization). |
| 31 | + bool get _shouldDeferSpatialUpdates => |
| 32 | + _isAnyDragInProgress && !(_theme?.debugMode.isEnabled ?? false); |
| 33 | + |
| 34 | + // ============================================================================ |
| 35 | + // Internal API (library-private) |
| 36 | + // ============================================================================ |
| 37 | + |
| 38 | + /// Marks a node as needing spatial index update. |
| 39 | + /// |
| 40 | + /// If no drag is in progress (or debug mode is on), updates immediately. |
| 41 | + /// Otherwise, defers until drag ends. |
| 42 | + void _markNodeDirty(String nodeId) { |
| 43 | + if (_shouldDeferSpatialUpdates) { |
| 44 | + _pendingNodeUpdates.add(nodeId); |
| 45 | + // Also mark connected connections as dirty |
| 46 | + final connectedIds = _connectionsByNodeId[nodeId]; |
| 47 | + if (connectedIds != null) { |
| 48 | + _pendingConnectionUpdates.addAll(connectedIds); |
| 49 | + } |
| 50 | + } else { |
| 51 | + // Immediate update |
| 52 | + final node = _nodes[nodeId]; |
| 53 | + if (node != null) { |
| 54 | + _spatialIndex.update(node); |
| 55 | + _updateConnectionBoundsForNode(nodeId); |
| 56 | + } |
| 57 | + } |
| 58 | + } |
| 59 | + |
| 60 | + /// Marks multiple nodes as needing spatial index update. |
| 61 | + void _markNodesDirty(Iterable<String> nodeIds) { |
| 62 | + if (_shouldDeferSpatialUpdates) { |
| 63 | + _pendingNodeUpdates.addAll(nodeIds); |
| 64 | + // Also mark connected connections as dirty |
| 65 | + for (final nodeId in nodeIds) { |
| 66 | + final connectedIds = _connectionsByNodeId[nodeId]; |
| 67 | + if (connectedIds != null) { |
| 68 | + _pendingConnectionUpdates.addAll(connectedIds); |
| 69 | + } |
| 70 | + } |
| 71 | + } else { |
| 72 | + // Immediate update |
| 73 | + _spatialIndex.batch(() { |
| 74 | + for (final nodeId in nodeIds) { |
| 75 | + final node = _nodes[nodeId]; |
| 76 | + if (node != null) { |
| 77 | + _spatialIndex.update(node); |
| 78 | + } |
| 79 | + } |
| 80 | + }); |
| 81 | + _updateConnectionBoundsForNodeIds(nodeIds); |
| 82 | + } |
| 83 | + } |
| 84 | + |
| 85 | + /// Flushes all pending spatial index updates synchronously. |
| 86 | + /// |
| 87 | + /// This method should be called after drag operations end to ensure the |
| 88 | + /// spatial index is up-to-date before performing hit tests. Normally the |
| 89 | + /// flush happens via a MobX reaction, but that's asynchronous. This method |
| 90 | + /// allows synchronous flushing when immediate hit testing is needed. |
| 91 | + void flushPendingSpatialUpdates() { |
| 92 | + _flushPendingSpatialUpdates(); |
| 93 | + } |
| 94 | + |
| 95 | + // ============================================================================ |
| 96 | + // Internal Implementation |
| 97 | + // ============================================================================ |
| 98 | + |
| 99 | + /// Flushes all pending spatial index updates. |
| 100 | + /// Called when drag operations end. |
| 101 | + void _flushPendingSpatialUpdates() { |
| 102 | + bool hadUpdates = false; |
| 103 | + |
| 104 | + // Flush node updates |
| 105 | + if (_pendingNodeUpdates.isNotEmpty) { |
| 106 | + hadUpdates = true; |
| 107 | + _spatialIndex.batch(() { |
| 108 | + for (final nodeId in _pendingNodeUpdates) { |
| 109 | + final node = _nodes[nodeId]; |
| 110 | + if (node != null) { |
| 111 | + _spatialIndex.update(node); |
| 112 | + } |
| 113 | + } |
| 114 | + }); |
| 115 | + _pendingNodeUpdates.clear(); |
| 116 | + } |
| 117 | + |
| 118 | + // Flush connection updates using proper segment bounds |
| 119 | + if (_pendingConnectionUpdates.isNotEmpty) { |
| 120 | + hadUpdates = true; |
| 121 | + _flushPendingConnectionUpdates(); |
| 122 | + _pendingConnectionUpdates.clear(); |
| 123 | + } |
| 124 | + |
| 125 | + // Always notify at the end of flush to ensure debug layer updates |
| 126 | + // even if all pending updates were handled via batch (which also notifies) |
| 127 | + if (hadUpdates) { |
| 128 | + // Force a final notification to ensure observers are updated |
| 129 | + _spatialIndex.notifyChanged(); |
| 130 | + } |
| 131 | + } |
| 132 | + |
| 133 | + /// Returns a signature of all path-affecting theme properties. |
| 134 | + /// Used by the reaction to detect when spatial index needs rebuilding. |
| 135 | + Object _getPathAffectingSignature() { |
| 136 | + final theme = _themeObservable.value; |
| 137 | + if (theme == null) return const Object(); |
| 138 | + |
| 139 | + final conn = theme.connectionTheme; |
| 140 | + // Return a tuple of all properties that affect connection path geometry |
| 141 | + return ( |
| 142 | + conn.style.id, |
| 143 | + conn.bezierCurvature, |
| 144 | + conn.cornerRadius, |
| 145 | + conn.portExtension, |
| 146 | + conn.backEdgeGap, |
| 147 | + conn.startGap, |
| 148 | + conn.endGap, |
| 149 | + conn.hitTolerance, |
| 150 | + theme.portTheme.size, |
| 151 | + ); |
| 152 | + } |
| 153 | + |
| 154 | + /// Flushes pending connection updates using proper segment bounds from path cache. |
| 155 | + void _flushPendingConnectionUpdates() { |
| 156 | + if (!isConnectionPainterInitialized || _theme == null) return; |
| 157 | + |
| 158 | + final pathCache = _connectionPainter!.pathCache; |
| 159 | + final connectionStyle = _theme!.connectionTheme.style; |
| 160 | + |
| 161 | + for (final connectionId in _pendingConnectionUpdates) { |
| 162 | + final connection = _connections.firstWhere( |
| 163 | + (c) => c.id == connectionId, |
| 164 | + orElse: () => throw StateError('Connection not found: $connectionId'), |
| 165 | + ); |
| 166 | + |
| 167 | + final sourceNode = _nodes[connection.sourceNodeId]; |
| 168 | + final targetNode = _nodes[connection.targetNodeId]; |
| 169 | + if (sourceNode == null || targetNode == null) continue; |
| 170 | + |
| 171 | + final segments = pathCache.getOrCreateSegmentBounds( |
| 172 | + connection: connection, |
| 173 | + sourceNode: sourceNode, |
| 174 | + targetNode: targetNode, |
| 175 | + connectionStyle: connectionStyle, |
| 176 | + ); |
| 177 | + _spatialIndex.updateConnection(connection, segments); |
| 178 | + } |
| 179 | + } |
| 180 | + |
| 181 | + /// Rebuilds the connection-by-node index for O(1) lookup. |
| 182 | + void _rebuildConnectionsByNodeIndex() { |
| 183 | + _connectionsByNodeId.clear(); |
| 184 | + for (final connection in _connections) { |
| 185 | + _connectionsByNodeId |
| 186 | + .putIfAbsent(connection.sourceNodeId, () => {}) |
| 187 | + .add(connection.id); |
| 188 | + _connectionsByNodeId |
| 189 | + .putIfAbsent(connection.targetNodeId, () => {}) |
| 190 | + .add(connection.id); |
| 191 | + } |
| 192 | + } |
| 193 | + |
| 194 | + /// Updates spatial index bounds for a single node's connections using proper segment bounds. |
| 195 | + void _updateConnectionBoundsForNode(String nodeId) { |
| 196 | + // Use the API method that calculates proper segment bounds from path cache |
| 197 | + rebuildConnectionSegmentsForNodes([nodeId]); |
| 198 | + } |
| 199 | + |
| 200 | + /// Updates spatial index bounds for connections attached to the given nodes. |
| 201 | + void _updateConnectionBoundsForNodeIds(Iterable<String> nodeIds) { |
| 202 | + // Use the API method that calculates proper segment bounds from path cache |
| 203 | + rebuildConnectionSegmentsForNodes(nodeIds.toList()); |
| 204 | + } |
| 205 | +} |
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