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net9.0;
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net8.0-windows10.0.19041.0;
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net9.0-windows10.0.19041.0;
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- </TargetFrameworks >
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- <Nullable >enable</Nullable >
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+ </TargetFrameworks >
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+ <Nullable >enable</Nullable >
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</PropertyGroup >
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<PropertyGroup Condition =" '$([MSBuild]::GetTargetPlatformIdentifier($(TargetFramework)))' == 'windows'" >
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</PropertyGroup >
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<ItemGroup >
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- <PackageReference Include =" CommunityToolkit.WinUI.Behaviors" Version =" 8.1.240916" />
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+ <PackageReference Include =" CommunityToolkit.WinUI.Behaviors" Version =" 8.2.250402" />
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+ <!-- CommunityToolkit.WinUI.Behaviors version 8.2 is not supported on .net8.0 so let's downgrade it-->
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+ <PackageReference Update =" CommunityToolkit.WinUI.Behaviors" Version =" 8.1.240916" Condition =" '$(TargetFramework)' == 'net8.0'" />
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</ItemGroup >
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-
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+
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<ItemGroup Condition =" $([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) != 'windows'" >
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<PackageReference Include =" Uno.WinUI" Version =" 5.6.91" />
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</ItemGroup >
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<ItemGroup Condition =" $([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'windows'" >
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<PackageReference Include =" Microsoft.WindowsAppSDK" Version =" 1.6.250108002" />
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</ItemGroup >
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-
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<ItemGroup Condition =" $([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) != 'windows'" >
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<Page Include =" **\*.xaml" Exclude =" bin\**\*.xaml;obj\**\*.xaml" />
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<Compile Update =" **\*.xaml.cs" >
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