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ShaderTest.sln
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31 lines (31 loc) · 1.56 KB
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 18
VisualStudioVersion = 18.3.11310.294
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ShaderCompilerTest", "ShaderTest\ShaderCompilerTest.csproj", "{FDC8700A-ABB7-44ED-9E09-5A021CFA924C}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ForStudy", "ForStudy\ForStudy.csproj", "{330A397E-41CD-D820-C742-65EB3DA381AB}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{FDC8700A-ABB7-44ED-9E09-5A021CFA924C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{FDC8700A-ABB7-44ED-9E09-5A021CFA924C}.Debug|Any CPU.Build.0 = Debug|Any CPU
{FDC8700A-ABB7-44ED-9E09-5A021CFA924C}.Release|Any CPU.ActiveCfg = Release|Any CPU
{FDC8700A-ABB7-44ED-9E09-5A021CFA924C}.Release|Any CPU.Build.0 = Release|Any CPU
{330A397E-41CD-D820-C742-65EB3DA381AB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{330A397E-41CD-D820-C742-65EB3DA381AB}.Debug|Any CPU.Build.0 = Debug|Any CPU
{330A397E-41CD-D820-C742-65EB3DA381AB}.Release|Any CPU.ActiveCfg = Release|Any CPU
{330A397E-41CD-D820-C742-65EB3DA381AB}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ExtensibilityGlobals) = postSolution
SolutionGuid = {9E0F2CFE-41EF-419E-A882-A1133C0FF409}
EndGlobalSection
EndGlobal