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Description
Description
The ARRL DX Contest only loads a small number of contacts and then quickly starts reporting duplicate contacts during a simulation run.
Steps To Reproduce
- Select ARRL DX Contest
- Start a simulation
- Log a few contacts
- Notice duplicates will start appearing after a few contacts are logged.
Expected behavior
Duplicate contacts should be very rare during a simulation. Usually 1000's of unique callsigns are loaded, so duplicates should be rare.
Actual Behavior
Only a few callsigns are loaded, so duplicates appear quickly.
Reproduces how often
100%
Version information
- Morse Runner version: 1.85.3
Additional context
Unfortunately this bug was introduced during a bug fix for version 1.85.3. This bug points out or weak testing strategy for a new release. Clearly, this contest was DOA and was obviously not tested.
This bug was originally reported on groups.io here.
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bugSomething isn't workingSomething isn't working