You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository was archived by the owner on Aug 10, 2022. It is now read-only.
Farneback Optical Flow calculates the optical flow (motion) of every pixel in a video clip.
5
+
Right now, in the result visualization, the intensity of a pixel's motion will change both it's color and magnitude.
6
+
Brighter pixels have more motion.
7
+
The output visualization is stored in the same location as the input video with the name <input_vid_filename>_FB_FLOW.mp4
8
+
9
+
The idea is that perhaps the data about how certain pixels/features are moving across the screen could be used to figure out how the player camera / aim was changing.
Lucas Kanade Optical Flow calculates the optical flow (motion) of specific features in a video clip.
5
+
The Shi-Tomasi corner detection is used to pick points in the video that are easy for to track.
6
+
The optical flow algorithm will track where those features move.
7
+
The visualization will draw a point over the tracked features and a trail of where the feature has been.
8
+
The program currently outputs the result video to the same location as your input video, with the name <input_vid_filename>_LK_FLOW.mp4
9
+
10
+
The idea is that perhaps the data about how certain pixels/features are moving across the screen could be used to figure out how the player camera / aim was changing.
0 commit comments