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[Bug]: Memory Leaks #147

@wallstop

Description

@wallstop

Description

We use buffers to keep the framework zero alloc. If message types change over the course of the program, we leave those buffers around. We need a cleanup strategy, like what https://github.com/wallstop/unity-helpers implements

Steps to Reproduce

  1. Use a lot of different types of messages, and then stop

Expected Behavior

Memory is reclaimed

Actual Behavior

Memory is not reclaimed

Unity Version

2021.3 LTS

Package Version

2.1.5

Platform

  • Editor
  • Windows
  • macOS
  • Linux
  • iOS
  • Android
  • WebGL
  • Other

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