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Copy file name to clipboardExpand all lines: README.WinRT.md
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## About SDK for Windows Desktop & UWP
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SDK is built by
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- latest VS2022 with [FFmpeg win32](https://sourceforge.net/projects/avbuild/files/windows-desktop/ffmpeg-master-windows-desktop-vs2022-lite.7z/download) and [FFmpeg UWP](https://sourceforge.net/projects/avbuild/files/uwp/ffmpeg-master-uwp-vs2022-lite.7z/download)
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- latest VS2026 with [FFmpeg win32](https://sourceforge.net/projects/avbuild/files/windows-desktop/ffmpeg-master-windows-desktop-vs2026-lite.7z/download) and [FFmpeg UWP](https://sourceforge.net/projects/avbuild/files/uwp/ffmpeg-master-uwp-vs2026-lite.7z/download)
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SDK can be used by any C or C++11 compiler, e.g. vs2015, vs2022, mingw g++, clang
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SDK can be used by any C or C++11 compiler, e.g. vs2015, vs2026, mingw g++, clang
Copy file name to clipboardExpand all lines: README.Windows.md
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## About SDK for Windows Desktop & UWP
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SDK is built by
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- latest VS2022 with [FFmpeg win32](https://sourceforge.net/projects/avbuild/files/windows-desktop/ffmpeg-master-windows-desktop-vs2022-lite.7z/download) and [FFmpeg UWP](https://sourceforge.net/projects/avbuild/files/uwp/ffmpeg-master-uwp-vs2022-lite.7z/download)
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- latest VS2026 with [FFmpeg win32](https://sourceforge.net/projects/avbuild/files/windows-desktop/ffmpeg-master-windows-desktop-vs2026-lite.7z/download) and [FFmpeg UWP](https://sourceforge.net/projects/avbuild/files/uwp/ffmpeg-master-uwp-vs2026-lite.7z/download)
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SDK can be used by any C or C++11 compiler, e.g. vs2015, vs2022, mingw g++, clang
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SDK can be used by any C or C++11 compiler, e.g. vs2015, vs2026, mingw g++, clang
-[HDR display metadata passthrough, HDR <=> SDR tone mapping](https://github.com/wang-bin/mdk-sdk/wiki/HDR). You can use HDR display in [Qt6(6.6+ for macOS, 6.x for windows)](https://github.com/wang-bin/mdk-examples/tree/master/Qt/qmlrhi), [OBS Studio](https://github.com/wang-bin/obs-mdk), Android SurfaceView and more.
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- Dolby Vision rendering, including Profile 5. Support HEVC and AV1.
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- HEVC, VP8/9 transparent videos(alpha channel) support for all decoders and renderers
- Professional codecs: GPU accelerated [HAP](https://github.com/wang-bin/mdk-sdk/wiki/Decoders#hap) codec rendering, higher HAP compression ratio and decoding speed, [Blackmagic RAW](https://github.com/wang-bin/mdk-braw), [R3D, N-RAW](https://github.com/wang-bin/mdk-r3d), [nvJPEG2000](https://github.com/wang-bin/mdk-nvjp2k)
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- Subtitle rendering, including ass, plain text, bitmap, closed caption
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-[Seamless/Gapless media and bitrate switch for any media](https://github.com/wang-bin/mdk-sdk/wiki/Player-APIs#player-setcolorspace-value-void-vo_opaque--nullptr)
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- Optimized Continuous seeking. As fast as mpv, but much lower cpu, memory and gpu load. Suitable for [timeline preview](https://github.com/wang-bin/mdk-sdk/wiki/Typical-Usage#timeline-preview)
Copy file name to clipboardExpand all lines: nuget/README.md
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-[HDR display metadata passthrough, HDR <=> SDR tone mapping](https://github.com/wang-bin/mdk-sdk/wiki/HDR). You can use HDR display in [Qt6(6.6+ for macOS, 6.x for windows)](https://github.com/wang-bin/mdk-examples/tree/master/Qt/qmlrhi), [OBS Studio](https://github.com/wang-bin/obs-mdk), Android SurfaceView and more.
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- Dolby Vision rendering, including Profile 5. Support HEVC and AV1.
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- HEVC, VP8/9 transparent videos(alpha channel) support for all decoders and renderers
- Professional codecs: GPU accelerated [HAP](https://github.com/wang-bin/mdk-sdk/wiki/Decoders#hap) codec rendering, higher HAP compression ratio and decoding speed, [Blackmagic RAW](https://github.com/wang-bin/mdk-braw), [R3D, N-RAW](https://github.com/wang-bin/mdk-r3d), [nvJPEG2000](https://github.com/wang-bin/mdk-nvjp2k)
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- Subtitle rendering, including ass, plain text, bitmap, closed caption
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-[Seamless/Gapless media and bitrate switch for any media](https://github.com/wang-bin/mdk-sdk/wiki/Player-APIs#player-setcolorspace-value-void-vo_opaque--nullptr)
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- Optimized Continuous seeking. As fast as mpv, but much lower cpu, memory and gpu load. Suitable for [timeline preview](https://github.com/wang-bin/mdk-sdk/wiki/Typical-Usage#timeline-preview)
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## About SDK for Windows Desktop & UWP
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SDK is built by
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- latest VS2022 with [FFmpeg win32](https://sourceforge.net/projects/avbuild/files/windows-desktop/ffmpeg-master-windows-desktop-vs2022-lite.7z/download) and [FFmpeg UWP](https://sourceforge.net/projects/avbuild/files/uwp/ffmpeg-master-uwp-vs2022-lite.7z/download)
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- latest VS2026 with [FFmpeg win32](https://sourceforge.net/projects/avbuild/files/windows-desktop/ffmpeg-master-windows-desktop-vs2026-lite.7z/download) and [FFmpeg UWP](https://sourceforge.net/projects/avbuild/files/uwp/ffmpeg-master-uwp-vs2026-lite.7z/download)
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SDK can be used by any C or C++11 compiler, e.g. vs2015, vs2022, mingw g++, clang
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SDK can be used by any C or C++11 compiler, e.g. vs2015, vs2026, mingw g++, clang
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