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CHANGELOG.md

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# [3.5.0](https://github.com/watson-developer-cloud/unity-sdk/compare/v3.4.0...v3.5.0) (2019-09-09)
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### Bug Fixes
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* **build:** make assembly definitions compatible to unity 2018 and 2019 ([a6064b1](https://github.com/watson-developer-cloud/unity-sdk/commit/a6064b1))
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### Features
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* **compare-comply:** add ContractCurrentcies model ([57677db](https://github.com/watson-developer-cloud/unity-sdk/commit/57677db))
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# [3.5.0](https://github.com/watson-developer-cloud/unity-sdk/compare/v3.4.0...v3.5.0) (2019-08-22)
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README.md

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* Change the build settings in Unity (**File > Build Settings**) to any platform except for web player/Web GL. The IBM Watson SDK for Unity does not support Unity Web Player.
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* If using Unity 2018.2 or later you'll need to set **Scripting Runtime Version** and **Api Compatibility Level** in Build Settings to **.NET 4.x equivalent**. We need to access security options to enable TLS 1.2.
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> Updating MacOS to Mojave may disable microphone for Unity. If you are running into this issue please see these [guidelines](https://support.apple.com/en-us/HT209175) to configure microphone for Mojave.
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## Getting the Watson SDK and adding it to Unity
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You can get the latest SDK release by clicking [here][latest_release_sdk]. **You will also need to download the latest release of the IBM Unity SDK Core by clicking [here][latest_release_core].**
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### Installing the SDK source into your Unity project
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Move the **`unity-sdk`** and **`unity-sdk-core`** directories into the **`Assets`** directory of your Unity project. _Optional: rename the SDK directory from `unity-sdk` to `Watson` and the Core directory from `unity-sdk-core` to `IBMSdkCore`_.
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## Configuring your service credentials
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To create instances of Watson services and their credentials, follow the steps below.
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package-lock.json

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