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Hi @waydabber, First of all, thank you for this amazing tool! I’ve been reading through the BetterDisplay Wiki, specifically the "MacOS scaling, HiDPI, LoDPI explanation" and "Fully scalable HiDPI desktop" articles, which perfectly explained the 5K framebuffer and the supersampling/antialiasing effect for low/mid-PPI displays. I successfully enabled HiDPI on my native 2K display, but I have a few advanced questions about optimization, refresh rate limits, and text rendering on modern Apple Silicon. My Hardware Setup:
The Situation: I would love to hear your technical insights on the following: 1. HiDPI @ 144Hz vs LoDPI @ 280Hz: Which is recommended? 2. Is the 5K framebuffer the direct cause of the 144Hz limit? 3. Is subpixel rendering gone forever? Thank you so much for your time and for developing such a life-saving app for Mac users! |
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Hi, to your original questions:
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Hi,
to your original questions:
I think you should trust your eyes and use whichever looks better. The M4 is completely fine rendering things at 5K and then downsampling it. For 3D applications like games of course you will see a clear difference, but for desktop work it doesn't really matter much.
Is the 5K framebuffer the direct cause of the 144Hz limit?
Yes, as there is a framebuffer pixel clock limit as well. But you can try exceeding the 144Hz limit by selecting the desired 5K mode at 60-144Hz and then hold the SHIFT while opening the Refresh Rate menu and see if you have higher options there. If there is, you may try them. Not officially though but they may work.
Is subpixel r…