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Game doesn't scale ( like it did in chrome://dino ) #32

@mygizli04

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@mygizli04

When resizing windows/playing on full screen the game doesn't scale along with the screen. A workaround is putting the scale in manually by adding scale(x) to <div class="runner-container" ... but it makes it look blurry while the main game ( chrome://dino ) would enhance the game ( like in vector graphics ).

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