|
4 | 4 | }, |
5 | 5 | "BAR": { |
6 | 6 | "ADD_MIRROR": "Add a new mirror overlay", |
7 | | - "EDIT_MODE_TOGGLE": "Toggle edit mode", |
8 | 7 | "ADD_NEW_SET": "Add new set", |
9 | | - "DELETE_CURRENT_SET": "Delete current set", |
10 | | - "TOGGLE_VISIBILITY": "Toggle visibility", |
11 | | - "RESET_POSITION": "Reset position", |
12 | | - "RELOAD_FROM_DISK": "Reload XML from disk", |
13 | | - "CLOSE_MIRROR": "Close mirror", |
14 | 8 | "CLOSE_APP": "Close app", |
| 9 | + "CLOSE_MIRROR": "Close mirror", |
| 10 | + "DELETE_CURRENT_SET": "Delete current set", |
| 11 | + "EDIT_MODE_TOGGLE": "Toggle edit mode", |
15 | 12 | "FORCE_CLOSE_APP": "Force close app", |
16 | 13 | "HANDSFREE": { |
17 | | - "TITLE": "Handsfree mode", |
18 | | - "NONE": "Off", |
19 | | - "HMD": "HMD + pinch", |
| 14 | + "EYE_ONLY": "Eye only", |
20 | 15 | "EYE_TRACKING": "Eye + pinch", |
| 16 | + "HMD": "HMD + pinch", |
21 | 17 | "HMD_ONLY": "HMD only", |
22 | | - "EYE_ONLY": "Eye only" |
23 | | - } |
| 18 | + "NONE": "Off", |
| 19 | + "TITLE": "Handsfree mode" |
| 20 | + }, |
| 21 | + "RELOAD_FROM_DISK": "Reload XML from disk", |
| 22 | + "RESET_POSITION": "Reset position", |
| 23 | + "TOGGLE_VISIBILITY": "Toggle visibility" |
24 | 24 | }, |
25 | 25 | "DEFAULT": "Default", |
26 | 26 | "DISABLED": "Disabled", |
| 27 | + "DONE": "Done", |
27 | 28 | "EDIT_MODE": { |
28 | 29 | "ADJUST_CURVATURE": "Adjust curvature", |
| 30 | + "ALIGN_TO_HMD": "Align to HMD", |
29 | 31 | "ALPHA_BLEND_MODE": "Alpha blend mode", |
30 | | - "BLENDING_ADDITIVE": "Additive blending", |
31 | 32 | "ANGLE_FADE": "Angle fade", |
32 | 33 | "ANGLE_FADE_HELP": "Fade when not facing HMD", |
| 34 | + "BLENDING_ADDITIVE": "Additive blending", |
| 35 | + "BLOCK_INPUT": "Block game input", |
33 | 36 | "CURVATURE": "Curvature", |
34 | 37 | "DELETE": "Long press to remove from current set", |
35 | 38 | "DISABLE_GRAB": "Disable grab", |
| 39 | + "GLOBAL": "Always visible", |
36 | 40 | "HINT_POINT_WINDOW": "Point at a window to change its parameters.\nOnce done, leave edit mode using the button on the right.", |
37 | 41 | "INTERPOLATION": "Interpolation", |
38 | | - "ALIGN_TO_HMD": "Align to HMD", |
39 | 42 | "KEYBOARD": "Keyboard", |
40 | 43 | "LEAVE": "Leave edit mode", |
41 | 44 | "LOCK_INTERACTION": "Lock interaction", |
| 45 | + "MOUSE": { |
| 46 | + "FLIP180": "Flipped 180°", |
| 47 | + "FLIP270": "Flipped 270°", |
| 48 | + "FLIP90": "Flipped 90°", |
| 49 | + "FLIPPED": "Flipped", |
| 50 | + "NORMAL": "Normal", |
| 51 | + "ROTATE180": "Rotated 180°", |
| 52 | + "ROTATE270": "Rotated 270°", |
| 53 | + "ROTATE90": "Rotated 90°", |
| 54 | + "TITLE": "Mouse fixes", |
| 55 | + "WRONG_SCREEN_SELECTION_HELP": "If the cursor moves on a completely different screen,\nthe screens were likely selected wrong. See readme." |
| 56 | + }, |
42 | 57 | "MOVE_PRESS_AND_DRAG": "Move (press & drag)", |
43 | 58 | "OPACITY": "Opacity", |
44 | 59 | "POS_ANCHORED": "Anchored: Moves with center marker. Default.", |
|
48 | 63 | "POS_HMD": "Follow the HMD.", |
49 | 64 | "POS_STATIC": "Static: Not part of any set, no recenter.", |
50 | 65 | "POSITIONING": "Positioning", |
51 | | - "GLOBAL": "Always visible", |
52 | | - "BLOCK_INPUT": "Block game input", |
53 | 66 | "RESIZE_PRESS_AND_DRAG": "Resize (press & drag)", |
54 | 67 | "STEREO_3D_MODE": { |
55 | 68 | "ADJUST_MOUSE": "Adjust mouse", |
| 69 | + "FULL_FRAME": "Full 3D", |
| 70 | + "FULL_FRAME_BAT": "Full-BAT", |
| 71 | + "FULL_FRAME_SBS": "Full-SBS", |
| 72 | + "FULL_FRAME_TAB": "Full-TAB", |
56 | 73 | "SPLIT_BOTTOM_TOP": "BOTTOM→TOP", |
57 | 74 | "SPLIT_LEFT_RIGHT": "LEFT→RIGHT", |
58 | 75 | "SPLIT_RIGHT_LEFT": "RIGHT→LEFT", |
59 | 76 | "SPLIT_TOP_BOTTOM": "TOP→BOTTOM", |
60 | | - "TITLE": "3D Stereo Mode", |
61 | | - "FULL_FRAME": "Full 3D", |
62 | | - "FULL_FRAME_SBS": "Full-SBS", |
63 | | - "FULL_FRAME_TAB": "Full-TAB", |
64 | | - "FULL_FRAME_BAT": "Full-BAT" |
65 | | - }, |
66 | | - "MOUSE": { |
67 | | - "TITLE": "Mouse fixes", |
68 | | - "WRONG_SCREEN_SELECTION_HELP": "If the cursor moves on a completely different screen,\nthe screens were likely selected wrong. See readme.", |
69 | | - "NORMAL": "Normal", |
70 | | - "ROTATE90": "Rotated 90°", |
71 | | - "ROTATE180": "Rotated 180°", |
72 | | - "ROTATE270": "Rotated 270°", |
73 | | - "FLIPPED": "Flipped", |
74 | | - "FLIP90": "Flipped 90°", |
75 | | - "FLIP180": "Flipped 180°", |
76 | | - "FLIP270": "Flipped 270°" |
| 77 | + "TITLE": "3D Stereo Mode" |
77 | 78 | } |
78 | 79 | }, |
79 | 80 | "GRAB": { |
80 | 81 | "ADJUST_DISTANCE": "Adjust distance", |
81 | 82 | "ADJUST_SIZE": "Adjust size", |
82 | | - "UNRESTRICTED_MOVEMENT": "Unrestricted movement", |
83 | | - "GRABBING_WATCH": "To swap hands, move the watch in front and grab it with the other hand.", |
84 | | - "GRABBING_STATIC": "This overlay is Static and will stay in place, ignoring recenter.", |
85 | 83 | "GRABBING_ANCHORED": "Anchored overlays all move together. Separate a single window by grabbing it with the other hand while still grabbing the anchor.", |
86 | 84 | "GRABBING_ANCHORED_EDIT": "This overlay will stay anchored to the center marker.", |
87 | 85 | "GRABBING_FLOATING": "This overlay is Floating and will stay in place, unless recentered.", |
88 | | - "GRABBING_FOLLOW": "This overlay will follow the device it is attached to." |
| 86 | + "GRABBING_FOLLOW": "This overlay will follow the device it is attached to.", |
| 87 | + "GRABBING_STATIC": "This overlay is Static and will stay in place, ignoring recenter.", |
| 88 | + "GRABBING_WATCH": "To swap hands, move the watch in front and grab it with the other hand.", |
| 89 | + "UNRESTRICTED_MOVEMENT": "Unrestricted movement" |
89 | 90 | }, |
90 | 91 | "TOAST": { |
91 | | - "DEFAULT_TITLE": "Notification", |
92 | | - "ERROR": "Error", |
93 | 92 | "CANNOT_ADD_SET": "Cannot add set!", |
94 | | - "MAXIMUM_SETS_REACHED": "Maximum number of sets reached.", |
95 | 93 | "CANNOT_REMOVE_SET": "Cannot remove set!", |
96 | | - "NO_SET_SELECTED": "No set is selected.", |
97 | | - "LAST_EXISTING_SET": "This is the last existing set.", |
| 94 | + "DEFAULT_TITLE": "Notification", |
98 | 95 | "EMPTY_SET": "Empty set!", |
| 96 | + "ERROR": "Error", |
| 97 | + "FIXING_FLOOR_IN_X_SECS": "Fixing floor in {SECONDS} second(s)...", |
| 98 | + "LAST_EXISTING_SET": "This is the last existing set.", |
99 | 99 | "LETS_ADD_OVERLAYS": "Let's add some overlays from the watch!", |
100 | | - "FIXING_FLOOR": "Fixing floor in 5 seconds...", |
| 100 | + "MAXIMUM_SETS_REACHED": "Maximum number of sets reached.", |
| 101 | + "NO_SET_SELECTED": "No set is selected.", |
101 | 102 | "ONE_CONTROLLER_ON_FLOOR": "Place one controller on the floor!" |
102 | 103 | }, |
103 | 104 | "WATCH": { |
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