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Setting up Dynamic Map with apache2 under Debian
FrozenCow edited this page Jan 2, 2011
·
14 revisions
This page assumes your root directory of your webserver is found at /var/www/
and that you have apache2 installed.
This example shows how to put dynmap on your apache2 webserver in http://mywebserver/dynmap/.
First, we need to enable the modules we need. Type in bash:
sudo a2enmod rewrite proxy_http
Next, we must 'redirect' /dynmap/up/
to dynmap's internal webserver. To do this, make sure you have the following at the end of /etc/apache2/sites-available/default
:
...
RewriteEngine on
RewriteRule /dynmap/up/(.*) http://localhost:8123/$1 [P,L]
</VirtualHost>
<Proxy http://localhost:8123/*>
Order deny,allow
Allow from all
</Proxy>
Restart apache2 (sudo /etc/init.d/apache2 restart
).
It should now display online players on http://mywebserver/dynmap/, keeping them up-to-date.
- Base Plugin Settings
- Web Setup
- Storage Setup
- HD Map Configuration
- World and template settings
- Guides
- Advanced Map Configuration
- Component Configuration
- Configuration of worlds
- Exporting World Data in Wavefront OBJ Format
- External Webserver Advanced
- Support for Minecraft Servers other than CraftBukkit
- Support for MinecraftForge based mods
- Support for Tekkit
- Custom Block Definitions
- Model Definition Files
- Texture Definition Files
- Defining a Block using a Custom Block Renderer
- Defining a Block using a Volumetric Model
- Defining a Cuboid Block
- Defining a Simple Block
- Defining Cuboid Models
- Defining Volumetric Models
- Special texture file types
- Using custom block renderers
- Incompatible mods