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Mac M1 Load OBJ Nothing Happens #171

@nightshining

Description

@nightshining

Mac M1 15.7.4
Built with older CMAKE, app opens but GLFW issues, can't load up an OBJ

Running in GUI mode, start with -h for instructions on batch mode.
GLFW error 65544: Cocoa: Failed to retrieve display name
GLFW error 65544: Cocoa: Failed to retrieve display name
Compiling shaders .. done. (took 17.0ms)
Unable to load image data: Could not open image directory!
UNSUPPORTED (log once): POSSIBLE ISSUE: unit 0 GLD_TEXTURE_INDEX_2D is unloadable and bound to sampler type (Float) - using zero texture because texture unloadable

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