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OK I was finally able to make mods running at least 2 that were multiplayer compatible (permaday & x3-sign)

It was just a bad folder destination on the server ;)

i has to be like this :

for SML installation :

/config/gamefiles/FactoryGame/Mods/SML/Sml.uplugin
/config/gamefiles/FactoryGame/Mods/SML/Binaries
/config/gamefiles/FactoryGame/Mods/SML/Content
/config/gamefiles/FactoryGame/Mods/SML/Resources

And then for each desired mod :

/config/gamefiles/FactoryGame/Mods/<ModeName>/<modename>.uplugin

each mod has to get his own folder in Mods, that was my first mistake :)

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@ysm1mh
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Answer selected by wolveix
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