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scmp.hpp
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64 lines (56 loc) · 2.75 KB
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/*
Scamander - An Elektor (Elektuur) SC/MP emulator
Copyright (C) 2021 Robin Stuart <rstuart114@gmail.com>
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
1. Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
2. Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
3. Neither the name of the project nor the names of its contributors
may be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE
FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
SUCH DAMAGE.
*/
typedef struct StatusRegister {
bool f0; // User flag 0
bool f1; // User flag 1
bool f2; // User flag 2
bool ie; // Interrupt Enable Flag
bool sa; // Sense Bit A
bool sb; // Sense Bit B
bool ov; // Overflow
bool cy; // Carry/Link
} StatusRegister;
typedef struct StateSCMP {
unsigned char ac; // Accumulator
unsigned char e; // Extension register
int pc; // Programme Counter
int ptr1; // Pointer register
int ptr2;
int ptr3;
struct StatusRegister sr;
bool h; // Halt flag
bool d; // Delay flag
bool sin; // Serial In
bool sout; // Serial Out
unsigned char display[8]; // Display on HEX I/O board
unsigned char hexkey; // Keyboard Input
unsigned char *memory; // Includes RAM and ROM
} StateSCMP;
void set_memory(StateSCMP *state, int address, unsigned char data);
unsigned char get_memory(StateSCMP* state, int address);
int EmulateSCMPOp(StateSCMP* state);
void reset_cpu(StateSCMP* state);