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Light version of Default material #9

@tiesselune

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@tiesselune

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Provide a light version of the default material (with no normal map or no specular map, and more basic lighting models) to fallback to when performance is bad.
Relates to #3 as an enhancement (by providing a default alternative for low-end devices)

To do

  • Decide what features to keep
  • Implement material

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