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Copy file name to clipboardExpand all lines: dist/RELEASENOTES.rst
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Release notes
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=============
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Version 1.8.1
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-------------
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* Bugfixes
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* Re-enable x3dom-log text selection.
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* Fix for Debug-Log: 'v'-key does not display 'fieldOfView'.
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* Background fixes
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* enable Nurbs texCoord field
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* various example fixes
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* more robust shader parsing
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* allow queued ComposedShader url loading
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* ComposedShader fixes for VR
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* PixelTexture parsing
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* Improvements
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* TextureCoordinateGenerator COORD mode
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Version 1.8.0
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-------------
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* log div id change to x3dom-log.
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* Many fixes and enhancements by the X3DOM core team and the X3DOM community.
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Version 1.7.2
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-------------
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* New GeoLOD-Node.
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* and many small other fixes and enhancements.
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Version 1.7.1
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-------------
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* Move the ammo.js from x3dom-full.js to the new x3dom-full-physics.js to reduce the download size.
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* and many small other fixes and enhancements.
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Version 1.7
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-----------
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* CommonSurfaceShader now also supports object-space normal maps (in addition to already available tangent-space normal maps)
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* If a viewpoint gets transformed, its center of rotation now gets transformed accordingly (thanks to Andreas Plesch, Harvard University).
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* Improvements in geospatial components (support for easting_first, thanks to Andreas Plesch, Harvard University).
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* ExternalGeometry node now has a multi-field for the data URL (of type MFString), multiple URLs can be specified as fallback.
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This is fully backwards compatible with old scenes that specify only a single string.
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* ExternalGeometry node now has a multi-field for the data URL (of type MFString), multiple URLs can be specified as fallback. This is fully backwards compatible with old scenes that specify only a single string.
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* alphaClipThreshold attribute to adapt the threshold for X3DOM's alpha test (for textures with transparency)
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* Basic TriangleSet implementation (thanks to Yvonne Jung, Fulda University of Applied Sciences)
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* Runtime documentation made available
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* New tutorial about runtime configuration
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* New tutorial about the experimental SSAO implementation
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* Some smaller documentation updates
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* Several fixes (thanks to Ander Arbelaiz, Andreas Plesch and Yvonne Jung)
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Version 1.6
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-----------
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Most important Changes:
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Most important Changes:
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* A completely new documentation portal, available via the link from www.x3dom.org and directly via doc.x3dom.org
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* Extensive node API documentation resources, including detailed information about all nodes and fields
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* A lot of great, new tutorials, along with a brand-new "Getting Started" guide
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* We have continued our efforts to support IE 11, rendering X3DOM content with WebGL.
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While there are still some issues, some of them caused by non-IE conformant HTML pages in general (also including some of our examples), X3DOM’s IE 11 support is constantly improving.
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New Components:
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++++++++++++++++++++++
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* H-Anim
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Version 1.5.1
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-------------
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Maintenance release, with lot of bug fixes. Recommended upgrade for 1.5
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users.
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Maintenance release, with lot of bug fixes. Recommended upgrade for 1.5 users.
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Version 1.5
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-----------
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We are proud to announce the release of X3DOM 1.5. This most recent
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installment of our popular Declarative3D polyfill shines with lots of
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new features and a wagon load full of bugfixes.
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