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StateRestoration/README.md

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name: Xamarin.iOS - StateRestoration
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description: Demonstrates how to use UICollectionView, a way to present ordered data to users in a grid-like fashion. With a collection view object, you are...
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description: "Demonstrates how to use UICollectionView, a way to present ordered data to users in a grid-like fashion (UI)"
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page_type: sample
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languages:
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- csharp
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products:
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- xamarin
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extensions:
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tags:
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- ui
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urlFragment: staterestoration
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---
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# StateRestoration
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Demonstrates how to use `UICollectionView`, a way to present ordered data to users in a grid-like fashion. With a collection view object, you are able to define the presentation and arrangement of embedded views. The collection view class works closely with an accompanying layout object to define the placement of individual data items. In this example `UIKit` provides a standard flow-based layout object that you can use to implement multi-column grids containing items of a standard size.
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This application also demonstrates the use of `Application State Restoration` features introduced in iOS 7. If the application exits, it will restore the previous state the next time it starts.
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![StateRestoration application screenshot](Screenshots/DetailScreen.png "StateRestoration application screenshot")
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This application also demonstrates the use of `Application State Restoration` features introduced in iOS 7. If the application exits, it will restore the previous state the next time it starts.
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(Note that if you quit the application from the `App Switcher`, it will not restore state on the next launch, so for testing, exit the application from `Xamarin Studio`.)
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Building this sample requires Xcode 5.0 and iOS 7.0 SDK
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## Target
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This sample runnable on iPhoneSimulator or iPhone
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## Copyright
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## License
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Xamarin port changes are released under the MIT license
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![StateRestoration application screenshot](Screenshots/DetailScreen.png "StateRestoration application screenshot")
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## Author
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Ported to Xamarin.iOS by Timothy Risi & Rustam Zaitov

StoreKit/README.md

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name: Xamarin.iOS - In-App Purchase Samples
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description: 'This sample contains four projects: Consumable purchases docs Non-Consumable purchases docs Non-Consumable purchases using iOS 6 hosted content...'
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description: 'Demonstrates how to implement the different types of in-app purchase available for iOS'
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This sample contains four projects:
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* Consumable purchases [docs](http://docs.xamarin.com/ios/tutorials/In-App_Purchasing)
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* Consumable purchases [docs](https://docs.microsoft.com/xamarin/ios/platform/in-app-purchasing/purchasing-consumable-products)
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* Non-Consumable purchases [docs](http://docs.xamarin.com/ios/tutorials/In-App_Purchasing)
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* Non-Consumable purchases [docs](https://docs.microsoft.com/xamarin/ios/platform/in-app-purchasing/purchasing-non-consumable-products)
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* Non-Consumable purchases using iOS 6 hosted content [docs](http://docs.xamarin.com/ios/tutorials/Introduction_to_iOS_6/Changes_to_StoreKit)
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* Non-Consumable purchases using iOS 6 hosted content [docs](https://docs.microsoft.com/xamarin/ios/platform/introduction-to-ios6/changes-to-storekit)
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* ProductView using iOS 6 feature purchase iTunes/App Store/iBookstore content in your app [docs](http://docs.xamarin.com/ios/tutorials/Introduction_to_iOS_6/Changes_to_StoreKit)
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* ProductView using iOS 6 feature purchase iTunes/App Store/iBookstore content in your app [docs](https://docs.microsoft.com/xamarin/ios/platform/introduction-to-ios6/changes-to-storekit)
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There is also a directory containing the Xcode projects that are used to build Hosted Content for iOS 6 in-app purchases.
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## In-App Purchasing
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![screenshot](https://github.com/xamarin/monotouch-samples/raw/master/StoreKit/Screenshots/01-Consumable.png "Consumable") ![screenshot](https://github.com/xamarin/monotouch-samples/raw/master/StoreKit/Screenshots/02-NonConsumable.png "NonConsumable") ![screenshot](https://github.com/xamarin/monotouch-samples/raw/master/StoreKit/Screenshots/03-Hosted.png "Hosted")
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NOTE: it does NOT demonstrate RECEIPT VERIFICATION, so you'll have to add this in yourself.
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![screenshot](https://github.com/xamarin/monotouch-samples/raw/master/StoreKit/Screenshots/01-Consumable.png "Consumable") ![screenshot](https://github.com/xamarin/monotouch-samples/raw/master/StoreKit/Screenshots/02-NonConsumable.png "NonConsumable") ![screenshot](https://github.com/xamarin/monotouch-samples/raw/master/StoreKit/Screenshots/03-Hosted.png "Hosted")
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You might also consider services like http://urbanairship.com/ or http://www.beeblex.com/ (although I have not tried them, so can't recommend).
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NOTE: it does NOT demonstrate RECEIPT VERIFICATION, so you'll have to add this in yourself.
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Check out @redth's server-side code to help build your own receipt verification logic with ASP.NET:
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https://github.com/Redth/APNS-Sharp/tree/master/JdSoft.Apple.AppStore
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FYI the sample code is based in-part on @jtclancey's AppStore code here:
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FYI the sample code is based in-part on @jtclancey's AppStore code here:
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https://github.com/Clancey/ClanceyLib
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## Store Product View
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This sample demonstrates the new iOS 6 SKStoreProductViewController that lets applications display iTunes, App Store and iBookstore products for review or purchase.
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![screenshot](https://github.com/xamarin/monotouch-samples/raw/master/StoreKit/Screenshots/04-ProductView.png "ProductView")
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## Setup
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There's a bit of set-up required for In-App Purchases (registering your bank details with Apple, setting up the products in the iOS Developer Portal, Provisioning your app correctly). These steps are the same for MonoTouch and Objective-C, so Apple's setup doco might help [1]. You should also read Apple's In-App Purchase programming docs [2], for familiarity.

StoryboardTable/README.md

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name: Xamarin.iOS - Storyboard Tables
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description: This sample is a demonstration of the final application that will be produced at the end of the Tables and Storyboards guide.
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description: "Demonstration of the final application that will be produced at the end of the Tables and Storyboards doc"
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# Storyboard Tables
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This sample is a demonstration of the final application that will be produced at the end of the [Tables and Storyboards](docs.xamarin.com/guides/ios/user_interface/tables/part_5_-_using_xcode,_interface_builder,_and_storyboards/) guide.
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This sample is a demonstration of the final application that will be produced at the end of the [Tables and Storyboards](https://docs.microsoft.com/xamarin/ios/user-interface/controls/tables/creating-tables-in-a-storyboard) guide.
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![App built from a storyboard](Screenshots/Storyboard1.png)
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name: Xamarin.iOS - Storyboard Tables - Local Authentication
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description: This sample is a demonstration of the final application that will be produced at the end of the Introduction to Touch ID guide. FOr iOS 11...
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description: "Demonstration of the final application that will be produced at the end of the Introduction to Touch ID guide (iOS11)"
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# Storyboard Tables - Local Authentication
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This sample is a demonstration of the final application that will be produced at the end of the [Introduction to Touch ID](developer.xamarin.com/guides/ios/platform_features/introduction_to_touchid/) guide.
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This sample is a demonstration of the final application that will be produced at the end of the [Introduction to Touch ID](https://docs.microsoft.com/xamarin/ios/platform/touchid) guide.
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FOr iOS 11 compatibility, see this [Local Authentication using Face ID or Touch ID](https://github.com/xamarin/ios-samples/tree/master/ios11/FaceIDSample). It has updated Info.plist and code to work with Face ID.

StreamingAudio/README.md

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name: Xamarin.iOS - Streaming Audio
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description: This sample illustrates how to use AudioToolbox's AudioFileStream to parse an audio stream progressively and play the audio back. The audio is a...
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description: "This sample illustrates how to use AudioToolbox's AudioFileStream to parse an audio stream progressively and play the audio back"
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This sample illustrates how to use AudioToolbox's AudioFileStream to
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parse an audio stream progressively and play the audio back.
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The audio is a creative commons MP3 file that is downloaded from a
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website using Mono's HTTP stack.
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There are two samples:
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* One plays as it streams, and does not attempt to buffer more than
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- One plays as it streams, and does not attempt to buffer more than
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the audio buffers that are used for AudioToolbox.
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* The second sample shows how to save a copy of the data as it is being
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- The second sample shows how to save a copy of the data as it is being
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downloaded (for example, a podcasting application would stream audio
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and retain a copy).
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## Preview
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![iPhone running Streaming Audio sample](http://farm7.static.flickr.com/6144/6002389235_5c1d164cc1.jpg)
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Miguel de Icaza
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![iPhone running Streaming Audio sample](Screenshots/01.png)

SystemSound/README.md

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name: Xamarin.iOS - System Sound
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description: 'This sample demonstrates playing sound via AudioToolkit. Note: not all devices support vibration. Build Requirements Building this sample requires...'
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description: 'This sample demonstrates playing sound via AudioToolkit. Note: not all devices support vibration'
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TabbedImages/README.md

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name: Xamarin.iOS - Tabbed Images
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description: This is a sample demonstrating basic usage of images. It demonstrates how to load images lazily using UIImage.FromBundle and asynchronously using...
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description: "This is a sample demonstrating basic usage of images. It demonstrates how to load images lazily using UIImage.FromBundle"
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This is a sample demonstrating basic usage of images. It demonstrates how
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![App with tabs that have images](Screenshots/screenshot-1.png)

TableEditing/README.md

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name: Xamarin.iOS - Table Editing
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description: This is a very simple sample that demonstrates how to implement swipe-to-delete and 'edit mode' in UITableView with MonoTouch.
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description: "This is a very simple sample that demonstrates how to implement swipe-to-delete and 'edit mode' in UITableView with Xamarin.iOS (UI)"
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languages:
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- csharp
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extensions:
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# Table Editing
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This is a very simple sample that demonstrates how to implement swipe-to-delete and 'edit mode' in UITableView with MonoTouch.
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![Table Editing application screenshot](Screenshots/screenshot-1.png "Table Editing application screenshot")
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Bryan Costanich

TableParts/README.md

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name: Xamarin.iOS - Table Parts
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description: This is a very simple sample that illustrates the constituent parts of a table, including rows, sections, headers and footers.
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description: "Sample that illustrates the constituent parts of a table, including rows, sections, headers and footers"
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# Table Parts
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table, including rows, sections, headers and footers.
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![Table Parts application screenshot](Screenshots/screenshot-1.png "Table Parts application screenshot")
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TableSwipeActions/README.md

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name: Xamarin.iOS - Table Swipe Actions
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description: 'This sample demonstrates the new iOS 11 features for adding swipe actions to table rows. It covers: - UISwipeActionsConfiguration -...'
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description: 'Demonstrates the features for adding swipe actions to table rows (iOS11)'
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# Table Swipe Actions
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Note: When running this sample in a simulator, you may need to install a dictionary before you can see definitions of words. To install a dictionary,
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Note: When running this sample in a simulator, you may need to install a dictionary before you can see definitions of words. To install a dictionary:
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- Select a dictionary to download.

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