@@ -15,38 +15,15 @@ namespace UniFlux.Editor
1515{
1616 internal static class UniFluxDebuggerUtils
1717 {
18- // d_orangeLight
19- // d_redLight
20- // d_greenLight
21-
22-
23- // Linked
24-
25-
26- // d_UnityEditor.SceneHierarchyWindow
27- // d_Linked
28- // d_Lighting
29- // private static readonly Texture Tx_d_SignalAsset = GetIcon("d_SignalAsset Icon");
30- // private static readonly Texture Tx_PreviewPackageInUse = GetIcon("PreviewPackageInUse");
31- // private static readonly Texture Tx_d_FilterByLabel = GetIcon("d_FilterByLabel");
32- // private static readonly Texture Tx_DeclaringType = GetIcon("cs Script Icon");
33- // private static readonly Texture Tx_MethodInfo = GetIcon("Tile Icon");
34- // ParticleSystemForceField Icon
35- private static readonly Texture Tx_DeclaringType = GetIcon ( "d_Tilemap Icon" ) ;
36- private static readonly Texture Tx_Attribute = GetIcon ( "d_SortingGroup Icon" ) ;
37- private static readonly Texture Tx_KEY = GetIcon ( "d_Tile Icon" ) ;
38- private static readonly Texture Tx_MethodInfo = GetIcon ( "d_NetworkAnimator Icon" ) ;
39- private static readonly Texture Tx_d_Package_Manager = GetIcon ( "d_Package Manager" ) ;
40- //
41- private static readonly Texture Tx_ParticleSystemForceField_Gizmo = GetIcon ( "ParticleSystemForceField Gizmo" ) ;
42- // private static readonly Texture Tx_PreMatQuad = GetIcon("PreMatQuad");
43- // public const string PreMatQuad = "PreMatQuad"; // Cuadrado
44- // public const string PreMatSphere = "PreMatSphere"; // Esfera
45- // public const string PreMatCube = "PreMatCube"; // Cubo
46- // public const string PreMatCylinder = "PreMatCylinder"; // Cylinder
18+ private static readonly Texture Tx_Root = GetIcon ( "PreMatCylinder" ) ;
19+ private static readonly Texture Tx_StaticFluxType = GetIcon ( "PreviewPackageInUse" ) ;
20+ private static readonly Texture Tx_DeclaringType = GetIcon ( "d_Package Manager" ) ;
21+ private static readonly Texture Tx_Attribute = GetIcon ( "d_PreTexA" ) ;
22+ private static readonly Texture Tx_KEY = GetIcon ( "d_FilterByType" ) ;
23+ private static readonly Texture Tx_MethodInfo = GetIcon ( "d_PlayButton On" ) ;
4724 //
4825 public static int _id = - 1 ;
49- public static UniFluxTreeElement Root = CreateElement ( "Root" , - 1 , Tx_d_Package_Manager ) ;
26+ public static UniFluxTreeElement Root = CreateElement ( "Root" , - 1 , Tx_Root ) ;
5027 internal static readonly BindingFlags m_bindingflag_all = ( BindingFlags ) ( - 1 ) ;
5128 //
5229 public static IEnumerable < UniFluxTreeElement > TreeElements_NONE = new List < UniFluxTreeElement > ( ) ;
@@ -278,7 +255,7 @@ private static UniFluxTreeElement Create_As_FluxAttribute_Key(object key)
278255 }
279256 private static UniFluxTreeElement Create_As_StaticFluxType ( Type fluxType )
280257 {
281- var element = CreateElement ( fluxType . Name . ToString ( ) , Root . Depth + 1 , Tx_ParticleSystemForceField_Gizmo ) ;
258+ var element = CreateElement ( fluxType . Name . ToString ( ) , Root . Depth + 1 , Tx_StaticFluxType ) ;
282259 return element ;
283260 }
284261
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