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Description
Trying to loop the bezier results hangs up sometimes
Code snippet:
Bezier bez = new Bezier(pv1, tangentEndPoint0, tangentEndPoint1, pv2);
IEnumerable<IPathShape> bpoints = bez.ToArcs();
foreach (IPathShape bp in bpoints)
{
// Hang
}
Sorry but I haven't got that working, often hangs in the loop (Even the loop is empty!)
i can provide more code if that doesn't help
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