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Description
Hello! I've come across the error stated in the title while trying to decompile the following scripts:
core_patch.ff/scripts/shared/challenges_shared.gsccmp_patch.ff/scripts/mp/killstreaks/_helicopter.gscczm_genesis_patch.ff/scripts/zm/_zm_weap_ball.gscczm_patch.ff/scripts/zm/_zm_traps.gscczm_stalingrad_patch.ff/scripts/zm/zm_stalingrad_dragon.gscc
I only tested with the Windows x64 binary.
Here are small snippets of code I believe resemble the cases from those scripts, which I've attempted to decompile with gsc-tool but also faced the same error:
core_patch.ff/scripts/shared/challenges_shared.gscc and zm_genesis_patch.ff/scripts/zm/_zm_weap_ball.gscc
function func1( bool1, bool2 )
{
if ( bool1 )
{
if ( bool2 )
{
break;
}
}
var1 = undefined;
}mp_patch.ff/scripts/mp/killstreaks/_helicopter.gscc and zm_stalingrad_patch.ff/scripts/zm/zm_stalingrad_dragon.gscc
function func2( var1, var2 )
{
switch ( var1 )
{
case 1:
break;
case 2:
if ( isdefined( var2 ) )
{
switch ( var2 )
{}
}
else
{}
break;
}
}zm_patch.ff/scripts/zm/_zm_traps.gscc
function func3( bool1, bool2, var1 )
{
while ( true )
{
if ( bool1 )
{
if ( bool2 )
{
break;
}
else
{
switch ( var1 )
{}
}
}
}
}Reactions are currently unavailable
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