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gpu.c
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34 lines (32 loc) · 1.32 KB
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/***************************************************************************
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
***************************************************************************/
#include "gpu.h"
#include "psxdma.h"
void gpu_state_change(int what, int cycles)
{
enum psx_gpu_state state = what;
switch (state)
{
case PGS_VRAM_TRANSFER_START:
psxRegs.gpuIdleAfter = psxRegs.cycle + PSXCLK / 50;
break;
case PGS_VRAM_TRANSFER_END:
psxRegs.gpuIdleAfter = psxRegs.cycle - 1;
break;
case PGS_PRIMITIVE_START:
// limit because gpulib delays things with it's buffering...
if (cycles > 512)
cycles = 512;
psxRegs.gpuIdleAfter = psxRegs.cycle + cycles - 1;
break;
}
}