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README.md

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@@ -60,13 +60,16 @@ To build the mod locally, follow these steps:
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gcc -shared -o src/main/resources/cubiomes.dll src/main/c/noise.c src/main/c/biomes.c src/main/c/layers.c src/main/c/biomenoise.c src/main/c/generator.c src/main/c/finders.c src/main/c/util.c src/main/c/quadbase.c -O3
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```
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3. Install LLVM (version 13.0.0 is recommended) and set the environment variable `LLVM_HOME` to the directory where LLVM was installed.
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4. Compile jextract:
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4. Compile jextract. Again, the following is for Windows:
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```shell
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cd jextract
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./gradlew --stacktrace -Pjdk_home=$JAVA_HOME -Pllvm_home=$LLVM_HOME clean verify
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./gradlew --stacktrace -Pjdk_home="$env:JAVA_HOME" -Pllvm_home="$env:LLVM_HOME" clean verify
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cd ../
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```
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5. Build the mod:
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```shell
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./gradlew build
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```
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You should find the Java bindings in `src/main/java/com/github/cubiomes`.
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Lastly, you can also consult the [GitHub Actions workflow file](https://github.com/xpple/SeedMapper/blob/master/.github/workflows/build.yml), which contains build instructions for each major OS.

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