|
| 1 | +import type {ProgressTheme} from '@gravity-ui/uikit'; |
| 2 | +import {ActionTooltip, Flex, Progress, Text} from '@gravity-ui/uikit'; |
| 3 | + |
| 4 | +import {cn} from '../../../../utils/cn'; |
| 5 | +import {EMPTY_DATA_PLACEHOLDER} from '../../../../utils/constants'; |
| 6 | + |
| 7 | +import './ThreadStatesBar.scss'; |
| 8 | + |
| 9 | +const b = cn('ydb-thread-states-bar'); |
| 10 | + |
| 11 | +interface ThreadStatesBarProps { |
| 12 | + states?: Record<string, number>; |
| 13 | + totalThreads?: number; |
| 14 | + className?: string; |
| 15 | +} |
| 16 | + |
| 17 | +/** |
| 18 | + * Thread state colors based on the state type |
| 19 | + */ |
| 20 | +const getProgressBackgroundColor = (state: string): string => { |
| 21 | + switch (state.toUpperCase()) { |
| 22 | + case 'R': // Running |
| 23 | + return 'var(--g-color-base-positive-medium)'; |
| 24 | + case 'S': // Sleeping |
| 25 | + return 'var(--g-color-base-info-medium)'; |
| 26 | + case 'D': // Uninterruptible sleep |
| 27 | + return 'var(--g-color-base-warning-medium)'; |
| 28 | + case 'Z': // Zombie |
| 29 | + case 'T': // Stopped |
| 30 | + case 'X': // Dead |
| 31 | + return 'var(--g-color-base-danger-medium)'; |
| 32 | + default: |
| 33 | + return 'var(--g-color-base-misc-medium)'; |
| 34 | + } |
| 35 | +}; |
| 36 | +const getStackThemeColor = (state: string): ProgressTheme => { |
| 37 | + switch (state.toUpperCase()) { |
| 38 | + case 'R': // Running |
| 39 | + return 'success'; |
| 40 | + case 'S': // Sleeping |
| 41 | + return 'info'; |
| 42 | + case 'D': // Uninterruptible sleep |
| 43 | + return 'warning'; |
| 44 | + case 'Z': // Zombie |
| 45 | + case 'T': // Stopped |
| 46 | + case 'X': // Dead |
| 47 | + return 'danger'; |
| 48 | + default: |
| 49 | + return 'misc'; |
| 50 | + } |
| 51 | +}; |
| 52 | +const getStateTitle = (state: string): string => { |
| 53 | + switch (state.toUpperCase()) { |
| 54 | + case 'R': // Running |
| 55 | + return 'Running'; |
| 56 | + case 'S': // Sleeping |
| 57 | + return 'Sleeping'; |
| 58 | + case 'D': // Uninterruptible sleep |
| 59 | + return 'Uninterruptible sleep'; |
| 60 | + case 'Z': // Zombie |
| 61 | + return 'Zombie'; |
| 62 | + case 'T': // Stopped |
| 63 | + return 'Stopped'; |
| 64 | + case 'X': // Dead |
| 65 | + return 'Dead'; |
| 66 | + default: |
| 67 | + return 'Unknown'; |
| 68 | + } |
| 69 | +}; |
| 70 | + |
| 71 | +export function ThreadStatesBar({states = {}, totalThreads, className}: ThreadStatesBarProps) { |
| 72 | + const total = totalThreads || Object.values(states).reduce((sum, count) => sum + count, 0); |
| 73 | + |
| 74 | + if (total === 0) { |
| 75 | + return EMPTY_DATA_PLACEHOLDER; |
| 76 | + } |
| 77 | + |
| 78 | + const stateEntries = Object.entries(states).filter(([, count]) => count > 0); |
| 79 | + |
| 80 | + const stack = Object.entries(states).map(([state, count]) => ({ |
| 81 | + theme: getStackThemeColor(state), |
| 82 | + value: (count / total) * 100, |
| 83 | + })); |
| 84 | + |
| 85 | + return ( |
| 86 | + <div className={b(null, className)}> |
| 87 | + <Progress stack={stack} size="s" /> |
| 88 | + <Flex gap={2}> |
| 89 | + {stateEntries.map(([state, count]) => ( |
| 90 | + <ActionTooltip key={state} title={getStateTitle(state)}> |
| 91 | + <Flex gap={1} alignItems="center"> |
| 92 | + <div |
| 93 | + className={b('legend-color')} |
| 94 | + style={{backgroundColor: getProgressBackgroundColor(state)}} |
| 95 | + /> |
| 96 | + <Text color="secondary" variant="caption-2"> |
| 97 | + {state}: {count} |
| 98 | + </Text> |
| 99 | + </Flex> |
| 100 | + </ActionTooltip> |
| 101 | + ))} |
| 102 | + </Flex> |
| 103 | + </div> |
| 104 | + ); |
| 105 | +} |
0 commit comments