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fix debug print
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CHANGELOG.md

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@@ -1,3 +1,5 @@
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* Removed debug print
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## v3.44.1
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* Fixed bug with returning session into pool before second discovery
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internal/table/client.go

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@@ -272,8 +272,6 @@ func (c *Client) appendSessionToNodes(s *session) {
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nodeID := s.NodeID()
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if _, has := c.nodes[nodeID]; has {
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c.nodes[nodeID][s] = struct{}{}
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} else {
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fmt.Println("")
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}
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})
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}

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