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Automatic changelog compile [ci skip]
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html/changelog.html

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<div class="commit sansserif">
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<h2 class="date">23 June 2024</h2>
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<h3 class="author">AMyriad updated:</h3>
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<ul class="changes bgimages16">
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<li class="spellcheck">Made the in-game tutorial text for CQC clearer</li>
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</ul>
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<h3 class="author">SapphicOverload updated:</h3>
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<ul class="changes bgimages16">
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<li class="imageadd">Adds diagonal sprites to cleave attack effects to correctly reflect attack direction</li>
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</ul>
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<h3 class="author">ToasterBiome updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">icemeta mobs should be immune to snow properly now</li>
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<li class="rscadd">adds cleated footwraps for lizards and xenos, which let you walk across ice</li>
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</ul>
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<h2 class="date">22 June 2024</h2>
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<h3 class="author">BritishGrace279 updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Shocked vending machines no longer spark when you walk away</li>
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<li class="bugfix">You can no longer take RDS as a robotic species</li>
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</ul>
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<h2 class="date">24 March 2024</h2>
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<h3 class="author">Moltijoe updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fixes laptop screen overlays appearing while the laptop is closed</li>
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<li class="tweak">adds a 20 pop req to sleeping carp (doesn't require readied up like gamemodes do)</li>
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</ul>
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<h3 class="author">SapphicOverload updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">some weapons can now swing in an arc when using harm intent</li>
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</ul>
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<h3 class="author">tattax updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">fixed canisters not laying on their side and showing the correct side when broken</li>
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<li class="bugfix">fixed error on toolbelt sprite</li>
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</ul>
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</div>
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<b>GoonStation 13 Development Team</b>

html/changelogs/.all_changelog.yml

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cowbot92:
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- rscadd: Adds new heretic ascension/join sounds
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- soundadd: Adds new heretic ascension/join sounds
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2024-06-23:
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AMyriad:
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- spellcheck: Made the in-game tutorial text for CQC clearer
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SapphicOverload:
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- imageadd: Adds diagonal sprites to cleave attack effects to correctly reflect
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attack direction
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ToasterBiome:
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- bugfix: icemeta mobs should be immune to snow properly now
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- rscadd: adds cleated footwraps for lizards and xenos, which let you walk across
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ice

html/changelogs/AutoChangelog-pr-22215.yml

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html/changelogs/AutoChangelog-pr-22222.yml

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html/changelogs/AutoChangelog-pr-22224.yml

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