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Commit 13dd993

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typo (#22608)
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  • code/modules/antagonists/eldritch_cult/knowledge

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code/modules/antagonists/eldritch_cult/knowledge/void_lore.dm

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RegisterSignal(user, COMSIG_HERETIC_MANSUS_GRASP_ATTACK, PROC_REF(on_mansus_grasp))
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ADD_TRAIT(user, TRAIT_RESISTCOLD, INNATE_TRAIT)
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ADD_TRAIT(user, TRAIT_NOSLIPICE, INNATE_TRAIT)
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var/datum/action/cooldown/spell/basic_jaunt = locate(/datum/action/cooldown/spell/jaunt/ethereal_jaunt/basic) in user.actions
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if(basic_jaunt)
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cost = 1
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route = PATH_VOID
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tier = TIER_2
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/datum/eldritch_knowledge/cold_snap/on_gain(mob/user, datum/antagonist/heretic/our_heretic)
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. = ..()
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user.add_traits(list(TRAIT_NOBREATH, TRAIT_RESISTCOLD, TRAIT_NOSLIPICE), type)
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desc = "Allows you to transmute any ballistic weapon, with \
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a plank of wood, a piece of gold and a camera to create the Lionhunter's rifle. \
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The Lionhunter's Rifle is a long ranged ballistic weapon with three shots. \
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These shots function as normal, albeit weak high caliber mutitions when fired from \
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These shots function as normal, albeit weak high-caliber munitions when fired from \
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close range or at inanimate objects. You can aim the rifle at distant foes, \
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causing the shot to deal massively increased damage and hone in on them. \
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You can create more ammo with three casings and five bars of silver."

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