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Automatic changelog compile [ci skip]
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html/changelog.html

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@@ -62,6 +62,30 @@ <h3 class="author">AMyriad updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fixed the holotool's light not following the holotool itself</li>
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</ul>
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<h3 class="author">Addust updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">The Syndicate facility on the Icemoon has recently resumed standard transmissions after an abnormally long period of maintenance work. We're also picking up significant radiation from the west side of the base. Keep an eye out.</li>
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</ul>
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<h3 class="author">Chubbygummibear updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">New map generator called a Dungeon Generator. Which is used for procedurally generating areas that require rooms or controllable square/rectangular areas. For when lavaland's blanket noise generator is too indirect</li>
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<li class="rscadd">Procedurally Generated maints, an always random area with highly varied loot and dangerous mobs inhabiting it. Don't enter unless you're absolutely sure you're equipped and know what you're doing</li>
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<li class="rscadd">The Backrooms</li>
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<li class="wip">yes</li>
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<li class="mapping">Multi-Z GaxStation with procedurally generated maints</li>
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<li class="mapping">New /area/ type for proc gen</li>
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<li class="experiment">YES</li>
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</ul>
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<h3 class="author">TheGamerdk updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">AIs are now housed in physical networks connected by ethernet cables. Networks can be remotely connected using networking machines. AIs can only switch between cores in networks they're connected to.</li>
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<li class="rscadd">AI upload and download is now done by hooking up a laptop or modular computer to an ethernet cable and using the AI Network Interface program</li>
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<li class="rscadd">It is now possible to revive an AI by inserting the dropped black box into a functioning data core and allocating CPU using the AI Network Interface program</li>
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<li class="rscadd">Added a new program, Room Lockdown, for the AI. Allows the AI to click an area and lock all working airlocks after a 2 second delay. An announcement is made beforehand.</li>
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<li class="rscadd">The Network Admin now has a VR sleeper and can go on short self-contained exploration missions to get unique components</li>
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<li class="rscadd">It now takes the AI 1 second to open doors unless it's connected to the master subcontroller in the RnD server room. If you multitool this new machine you can also disable instant door/apc/airalarm access for specific departments.</li>
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<li class="rscadd">NanoTrasen has procured some older model synthetics. They'll be assisting around the station with various tasks</li>
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</ul>
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<h2 class="date">31 March 2024</h2>
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<h3 class="author">Moltijoe updated:</h3>

html/changelogs/.all_changelog.yml

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@@ -43698,3 +43698,38 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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2024-04-01:
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AMyriad:
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- bugfix: Fixed the holotool's light not following the holotool itself
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Addust:
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- rscadd: The Syndicate facility on the Icemoon has recently resumed standard transmissions
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after an abnormally long period of maintenance work. We're also picking up significant
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radiation from the west side of the base. Keep an eye out.
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Chubbygummibear:
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- rscadd: New map generator called a Dungeon Generator. Which is used for procedurally
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generating areas that require rooms or controllable square/rectangular areas.
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For when lavaland's blanket noise generator is too indirect
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- rscadd: Procedurally Generated maints, an always random area with highly varied
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loot and dangerous mobs inhabiting it. Don't enter unless you're absolutely
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sure you're equipped and know what you're doing
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- rscadd: The Backrooms
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- wip: 'yes'
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- mapping: Multi-Z GaxStation with procedurally generated maints
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- mapping: New /area/ type for proc gen
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- experiment: 'YES'
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TheGamerdk:
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- rscadd: AIs are now housed in physical networks connected by ethernet cables.
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Networks can be remotely connected using networking machines. AIs can only switch
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between cores in networks they're connected to.
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- rscadd: AI upload and download is now done by hooking up a laptop or modular computer
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to an ethernet cable and using the AI Network Interface program
43723+
- rscadd: It is now possible to revive an AI by inserting the dropped black box
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into a functioning data core and allocating CPU using the AI Network Interface
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program
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- rscadd: Added a new program, Room Lockdown, for the AI. Allows the AI to click
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an area and lock all working airlocks after a 2 second delay. An announcement
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is made beforehand.
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- rscadd: The Network Admin now has a VR sleeper and can go on short self-contained
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exploration missions to get unique components
43731+
- rscadd: It now takes the AI 1 second to open doors unless it's connected to the
43732+
master subcontroller in the RnD server room. If you multitool this new machine
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you can also disable instant door/apc/airalarm access for specific departments.
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- rscadd: NanoTrasen has procured some older model synthetics. They'll be assisting
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around the station with various tasks

html/changelogs/AutoChangelog-pr-20555.yml

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html/changelogs/AutoChangelog-pr-21595.yml

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