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beaker sounds yes (#22481)
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code/modules/reagents/reagent_containers/glass.dm

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resistance_flags = ACID_PROOF
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/obj/item/reagent_containers/glass/attack(mob/M, mob/living/user, obj/target)
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if(!canconsume(M, user))
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return
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icon_state = "beaker"
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item_state = "beaker"
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materials = list(/datum/material/glass=500)
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pickup_sound = 'sound/items/handling/beaker_pickup.ogg'
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drop_sound = 'sound/items/handling/beaker_place.ogg'
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/obj/item/reagent_containers/glass/beaker/Initialize(mapload)
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. = ..()

sound/attributions.txt

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beaker_pickup.ogg was made by lowering pitch:
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Bottle Tap.wav by alex_alexalex -- https://freesound.org/s/395492/ -- License: Attribution NonCommercial 3.0
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beaker_place.ogg was made by cutting and lowering pitch:
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place glass object.wav by milpower -- https://freesound.org/s/353105/ -- License: Creative Commons 0
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