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we make CQC clearer (#22224)
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code/datums/martial/cqc.dm

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to_chat(usr, span_notice("<b>All of your unarmed attacks deal stamina damage instead of your normal physical damage type</b>"))
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to_chat(usr, span_notice("<b>Disarm Intent</b> Has a chance to disarm the opponent's main hand, and immediately pick up the item if successful"))
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to_chat(usr, span_notice("<b>Grab Intent</b> Will stun opponents for a short second, allowing you to quickly increase the strength of your grabs"))
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to_chat(usr, span_notice("<b>Harm Intent</b> Will deal a competitive amount of stamina damage, and hitting a standing opponent while you are prone will both knock them down and stand you up"))
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to_chat(usr, span_notice("<b>Shoving (Right Click)</b> Has a chance to disarm the opponent's main hand, and immediately pick up the item if successful"))
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to_chat(usr, span_notice("<b>Grabbing (Ctrl Click)</b> Will stun opponents briefly, allowing you to quickly increase the strength of your grabs"))
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to_chat(usr, span_notice("<b>Punching (Combat Mode)</b> Will deal more stamina damage, and hitting a standing opponent while you are prone will both knock them down and stand you up"))
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to_chat(usr, "[span_notice("Slam")]: Grab Harm. Slam opponent into the ground, knocking them down and dealing decent stamina damage.")
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to_chat(usr, "[span_notice("CQC Kick")]: Disarm Harm. Knocks opponent away and slows them. Deals heavy stamina damage to prone opponents, as well as muting them for a short time.")

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