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This repository was archived by the owner on May 22, 2025. It is now read-only.

Commit 4f8c5f6

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Merge branch 'master' into pr/22301
2 parents 20cfd9d + 9078a79 commit 4f8c5f6

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+19
-29
lines changed

4 files changed

+19
-29
lines changed

code/game/objects/effects/effect_system/fluid_spread/effects_foam.dm

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@@ -135,7 +135,7 @@
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if(!istype(location))
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return FALSE
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for(var/turf/spread_turf as anything in location.reachableAdjacentTurfs())
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for(var/turf/spread_turf as anything in location.reachableAdjacentAtmosTurfs())
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var/obj/effect/particle_effect/fluid/foam/foundfoam = locate() in spread_turf //Don't spread foam where there's already foam!
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if(foundfoam)
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continue

html/changelog.html

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@@ -57,6 +57,16 @@
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-->
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<div class="commit sansserif">
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<h2 class="date">22 December 2024</h2>
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<h3 class="author">Oblisk234 updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Set next minetype verb is now more clear and actually tells you what minetype is set.</li>
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</ul>
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<h3 class="author">warface1234455 updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Allows foam to spread through density objects</li>
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</ul>
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<h2 class="date">20 December 2024</h2>
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<h3 class="author">Identification updated:</h3>
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<ul class="changes bgimages16">
@@ -726,32 +736,6 @@ <h3 class="author">AMyriad updated:</h3>
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<ul class="changes bgimages16">
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<li class="bugfix">Fixed unused synthetic storage units being obtainable</li>
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</ul>
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<h2 class="date">22 September 2024</h2>
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<h3 class="author">Aquizit updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">QM PDA comes with Bot Controller pre-installed</li>
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</ul>
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<h3 class="author">Chubbygummibear updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Weather planemasters</li>
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<li class="bugfix">multi-z weather overlays stacking</li>
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<li class="tweak">changed some plane values</li>
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</ul>
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<h3 class="author">Moltijoe updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Removes styptic powder and silver sulfadiazine vials from the Hypovendor</li>
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<li class="bugfix">Hides synthetics from the job menu</li>
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</ul>
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<h3 class="author">SapphicOverload updated:</h3>
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<ul class="changes bgimages16">
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<li class="experiment">Completely reworked sleeping carp, exact details can be found on github or by using "recall teachings" in-game.</li>
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<li class="imageadd">Added a shield overlay effect to indicate a sleeping carp user's focus level.</li>
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</ul>
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<h3 class="author">ToasterBiome updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Department antag gimmicks never pick your department</li>
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</ul>
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</div>
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<b>GoonStation 13 Development Team</b>

html/changelogs/.all_changelog.yml

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Original file line numberDiff line numberDiff line change
@@ -45812,3 +45812,9 @@ DO NOT EDIT THIS FILE BY HAND! AUTOMATICALLY GENERATED BY ss13_genchangelog.py.
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slot icon.
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Moltijoe:
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- bugfix: Should fix station goals never triggering
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2024-12-22:
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Oblisk234:
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- tweak: Set next minetype verb is now more clear and actually tells you what minetype
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is set.
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warface1234455:
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- rscadd: Allows foam to spread through density objects

yogstation/code/modules/admin/admin_verbs.dm

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Original file line numberDiff line numberDiff line change
@@ -108,6 +108,6 @@
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var/answer = input(src,"Which one do you choose?","Selection","Either") in l
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if(!answer)
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return
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message_admins("[src] the next minetype was picked.")
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log_admin("[src] picked the next minetype.")
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message_admins("[src] set the next minetype to [answer].")
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log_admin("[src] set the next minetype to [answer].")
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SSpersistence.SaveMinetype(l[answer])

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