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Automatic changelog compile [ci skip]
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html/changelog.html

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@@ -668,34 +668,6 @@ <h3 class="author">ynot01 updated:</h3>
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<li class="spellcheck">Fixed grammar on pickpocketing</li>
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<li class="bugfix">Fixed pickpocketing storage items making noise</li>
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</ul>
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<h2 class="date">11 October 2024</h2>
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<h3 class="author">AMyriad updated:</h3>
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<ul class="changes bgimages16">
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<li class="mapping">Fixed the maint door over tech storage on Box needing engie access instead of maint access</li>
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</ul>
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<h3 class="author">N3D6 updated:</h3>
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<ul class="changes bgimages16">
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<li class="mapping">fixes mining site ruin on icemoon having grey rocks around it</li>
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<li class="spellcheck">world anvils will now correctly announce their names when cooling down</li>
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</ul>
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<h3 class="author">SapphicOverload updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Lizards now make clawprints instead of normal footprints</li>
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<li class="imageadd">Alternate blood overlays for digitigrade legs</li>
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</ul>
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<h3 class="author">cowbot92 updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Adjusts several masks to work as internals</li>
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</ul>
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<h3 class="author">ynot01 updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Most unarmored hats now take 1 SECONDS to strip</li>
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</ul>
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<h3 class="author">ynot01, dcxgame updated:</h3>
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<ul class="changes bgimages16">
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<li class="imageadd">Security badges are now color coded bronze, silver, and gold depending on your playtime.</li>
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</ul>
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</div>
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<b>GoonStation 13 Development Team</b>

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