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Automatic changelog compile [ci skip]
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html/changelog.html

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<div class="commit sansserif">
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<h2 class="date">08 August 2024</h2>
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<h3 class="author">AMyriad, Biome, Son-of-Space, san7890, dragomagol, JohnFulpWillard, Ical92 updated:</h3>
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<ul class="changes bgimages16">
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<li class="experiment">ID access types have been heavily adjusted everywhere, and on every map - some jobs may have more or less access to certain places than before</li>
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<li class="experiment">Please ping me or make a bug report if your job is missing access to a room it should have, or if there's problem with access!!</li>
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<li class="mapping">Added access helpers for airlocks and windoors to make mapping easier</li>
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<li class="imageadd">Added sprites for access helpers</li>
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<li class="mapping">Fixed many many minor issues on many many maps</li>
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<li class="mapping">Fixed a very large issue with Telecomms on DonutStation</li>
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<li class="bugfix">Garbage conveyer belt shutters in Cargo now properly need Cargo access to toggle</li>
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<li class="bugfix">Captain's Spare ID can no longer be unlocked with just CE access</li>
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<li class="tweak">Detectives now have access to security checkpoints/outposts, and every part of the Security Office</li>
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<li class="tweak">Engine Room airlocks can no longer be entered with just external access</li>
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<li class="tweak">Heads of staff, Detectives, and Lawyers now have access to the shuttle brig</li>
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<li class="tweak">Engineers can no longer enter Telecomms by default</li>
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<li class="tweak">Sec hardsuits can now be accessed by Security Officers on IceMeta and Gax</li>
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<li class="tweak">Mechs in the Centcom Grief Chamber can now be piloted by anyone :)</li>
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<li class="tweak">Shipbreaking now needs external airlock access</li>
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<li class="tweak">Roboticists may now open/close the main Science desk's windoor and shutters</li>
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<li class="tweak">Heads of Staff now have EVA access</li>
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<li class="wip">...and much more!</li>
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<li class="bugfix">Fixed some stairs on IceMeta being invisible</li>
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</ul>
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<h2 class="date">07 August 2024</h2>
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<h3 class="author">AMyriad updated:</h3>
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<ul class="changes bgimages16">
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<ul class="changes bgimages16">
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<li class="tweak">Double-barrel and improv shotguns can have unique descriptions again</li>
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</ul>
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<h2 class="date">09 May 2024</h2>
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<h3 class="author"> Qustinnus, SapphicOverload, Molti updated:</h3>
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<ul class="changes bgimages16">
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<li class="experiment">Replaced intents with combat mode</li>
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<li class="imageadd">Adds combat mode buttons to the UI, replacing intents</li>
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<li class="bugfix">Fixes some of the martial arts not working sometimes</li>
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</ul>
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</div>
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<b>GoonStation 13 Development Team</b>

html/changelogs/.all_changelog.yml

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- tweak: Updates traffic control console and NTSL editor to tgui
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ktlwjec:
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- rscadd: Added paintball guns! Hack the cargo console to purchase them.
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2024-08-08:
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AMyriad, Biome, Son-of-Space, san7890, dragomagol, JohnFulpWillard, Ical92:
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- experiment: ID access types have been heavily adjusted everywhere, and on every
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map - some jobs may have more or less access to certain places than before
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- experiment: Please ping me or make a bug report if your job is missing access
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to a room it should have, or if there's problem with access!!
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- mapping: Added access helpers for airlocks and windoors to make mapping easier
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- imageadd: Added sprites for access helpers
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- mapping: Fixed many many minor issues on many many maps
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- mapping: Fixed a very large issue with Telecomms on DonutStation
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- bugfix: Garbage conveyer belt shutters in Cargo now properly need Cargo access
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to toggle
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- bugfix: Captain's Spare ID can no longer be unlocked with just CE access
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- tweak: Detectives now have access to security checkpoints/outposts, and every
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part of the Security Office
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- tweak: Engine Room airlocks can no longer be entered with just external access
45085+
- tweak: Heads of staff, Detectives, and Lawyers now have access to the shuttle
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brig
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- tweak: Engineers can no longer enter Telecomms by default
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- tweak: Sec hardsuits can now be accessed by Security Officers on IceMeta and Gax
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- tweak: Mechs in the Centcom Grief Chamber can now be piloted by anyone :)
45090+
- tweak: Shipbreaking now needs external airlock access
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- tweak: Roboticists may now open/close the main Science desk's windoor and shutters
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- tweak: Heads of Staff now have EVA access
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- wip: '...and much more!'
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- bugfix: Fixed some stairs on IceMeta being invisible

html/changelogs/AutoChangelog-pr-22472.yml

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