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Automatic changelog compile [ci skip]
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html/changelog.html

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<div class="commit sansserif">
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<h2 class="date">10 September 2024</h2>
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<h3 class="author">Cowbot92 & dcxgame updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Adds a new station side pet</li>
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<li class="imageadd">Adds a new station side pet sprites</li>
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<li class="mapping">Adds a new station side pet to all active maps</li>
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</ul>
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<h3 class="author">MrMelbert, ToasterBiome updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">People start slurring at drunk level 16 now instead of 51</li>
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<li class="rscadd">people slur at different drunk levels now</li>
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</ul>
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<h3 class="author">SapphicOverload updated:</h3>
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<ul class="changes bgimages16">
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<li class="experiment">Added overheat mechanics to exosuits</li>
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<li class="bugfix">Fixed charge and integrity not updating properly on diagnostic HUD</li>
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<li class="bugfix">Probably other stuff that I forgot about</li>
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<li class="imageadd">Added HUD icons for overheating</li>
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<li class="imageadd">Added sprites for new mech equipment</li>
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</ul>
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<h3 class="author">cowbot92 updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Added new traitor mech item: The IA-C01G AORTA</li>
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<li class="rscadd">Adds new station side activity: Backrooms exploration</li>
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<li class="rscadd">Adds new relics to the backrooms</li>
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<li class="rscadd">Adds new monsters to the backrooms</li>
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<li class="wip">This is work in progress</li>
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<li class="imageadd">new sprites may be added</li>
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<li class="mapping">Adds a new area to enter the backrooms on station</li>
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<li class="experiment">This is experimental</li>
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</ul>
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<h2 class="date">08 September 2024</h2>
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<h3 class="author">AgentCitrus, kit-katz, PowerfulBacon, ToasterBiome updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Changed how hacking keypad locks works</li>
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<li class="imageadd">Added sprites for forced keypad items</li>
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</ul>
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<h2 class="date">11 June 2024</h2>
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<h3 class="author"> @Chubbygummibear @ToasterBiome @ChesterTheCheesy @LazennG updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Added clay canister loot</li>
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<li class="imageadd">added clay canister icon</li>
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</ul>
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<h3 class="author">AMyriad updated:</h3>
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<ul class="changes bgimages16">
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<li class="rscadd">Added 8 new faces for ethereals to choose from</li>
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</ul>
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<h3 class="author">Moltijoe updated:</h3>
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<ul class="changes bgimages16">
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<li class="tweak">Observing players partially contribute to gamemode</li>
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</ul>
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<h3 class="author">SapphicOverload updated:</h3>
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<ul class="changes bgimages16">
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<li class="experiment">Refactored gas reagents and gas breath effects</li>
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<li class="tweak">Most gases with breath effects now work in cryo tubes</li>
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<li class="bugfix">Fixed certain gases sometimes not having effects on preterni</li>
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</ul>
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</div>
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<b>GoonStation 13 Development Team</b>

html/changelogs/.all_changelog.yml

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ToasterBiome:
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- tweak: Scrubs instances of the word retard/retarded
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- bugfix: centcom ban DB check now works again
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2024-09-10:
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Cowbot92 & dcxgame:
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- rscadd: Adds a new station side pet
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- imageadd: Adds a new station side pet sprites
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- mapping: Adds a new station side pet to all active maps
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MrMelbert, ToasterBiome:
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- tweak: People start slurring at drunk level 16 now instead of 51
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- rscadd: people slur at different drunk levels now
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SapphicOverload:
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- experiment: Added overheat mechanics to exosuits
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- bugfix: Fixed charge and integrity not updating properly on diagnostic HUD
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- bugfix: Probably other stuff that I forgot about
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- imageadd: Added HUD icons for overheating
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- imageadd: Added sprites for new mech equipment
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cowbot92:
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- rscadd: 'Added new traitor mech item: The IA-C01G AORTA'
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- rscadd: 'Adds new station side activity: Backrooms exploration'
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- rscadd: Adds new relics to the backrooms
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- rscadd: Adds new monsters to the backrooms
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- wip: This is work in progress
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- imageadd: new sprites may be added
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- mapping: Adds a new area to enter the backrooms on station
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- experiment: This is experimental

html/changelogs/AutoChangelog-pr-22353.yml

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