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lines changed Original file line number Diff line number Diff line change 2525
2626// / Experience required to increase your skills by one level. Increases exponentially the higher your level already is.
2727#define EXPERIENCE_PER_LEVEL 500
28-
29- #define SKILL_TO_ACTION_SPEED (skill_level ) ((12 - skill_level) / 10 )
Original file line number Diff line number Diff line change 3333
3434 H. equipOutfit(nukeop_outfit)
3535
36+ H. adjust_skill(SKILL_FITNESS , EXP_MID , max_skill = EXP_GENIUS ) // base amount of fitness skill all operatives need to have
3637 H. add_skill_points(EXP_GENIUS ) // 5 skill points to allocate, you can put it all into fitness or specialize as a medic or pilot
3738 ADD_TRAIT (H, TRAIT_EXCEPTIONAL_SKILL , ROLE_OPERATIVE ) // allowed to allocate 5 points into a single skill
3839 return TRUE
Original file line number Diff line number Diff line change 3131 )
3232
3333 base_skills = list (
34- SKILL_PHYSIOLOGY = EXP_NONE ,
35- SKILL_MECHANICAL = EXP_NONE ,
36- SKILL_TECHNICAL = EXP_NONE ,
37- SKILL_SCIENCE = EXP_NONE ,
34+ SKILL_PHYSIOLOGY = EXP_LOW ,
35+ SKILL_MECHANICAL = EXP_LOW ,
36+ SKILL_TECHNICAL = EXP_LOW ,
37+ SKILL_SCIENCE = EXP_LOW ,
3838 SKILL_FITNESS = EXP_MID ,
3939 )
40- skill_points = 4
40+ skill_points = 2
4141
4242 mind_traits = list (TRAIT_DISK_VERIFIER )
4343
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