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Square (2) button single image DLoad
1 parent 5c4ff1a commit dd2a659

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4 files changed

+2
-7
lines changed

4 files changed

+2
-7
lines changed

main.js

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@@ -73,7 +73,6 @@ async function sdlInit() {
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});
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gamecontroller.on('controller-button-down', (event) => {
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console.log("event: ", event);
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buttonStates[event.button] = true;
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if (buttonStates.start && buttonStates.dpdown) {
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console.log('Triggering process kill combo');

package.json

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@@ -1,6 +1,6 @@
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{
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"name": "emulsion",
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"version": "0.10.33",
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"version": "0.10.34",
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"summary": "Better gaming throught chemistry",
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"description": "Display your games collection into responsive galleries, manage game metadata, cover art and emulator configuration. Launch your games in style.",
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"homepage": "https://yphil.gitlab.io/emulsion",

src/js/menu.js

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@@ -82,8 +82,6 @@ if (typeof window !== 'undefined') {
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window.onGameMenuKeyDown = function onGameMenuKeyDown(event) {
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console.log("event: ", event);
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event.stopPropagation();
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event.stopImmediatePropagation();
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src/js/slideshow.js

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@@ -81,7 +81,6 @@ export function initSlideShow(platformToDisplay) {
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// Slide click
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slides.forEach(slide => {
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slide.addEventListener('click', event => {
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console.log("event: ", event);
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event.stopPropagation();
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event.stopImmediatePropagation();
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const slideDiv = event.target.closest('div.slide');
@@ -399,7 +398,6 @@ export function initGallery(platformNameOrIndex, focusIndex = null) {
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if (!page.dataset.listenersAttached) {
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gameContainers.forEach(container => {
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container.addEventListener('click', (event) => {
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console.log("event: ", event);
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event.stopPropagation();
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event.stopImmediatePropagation();
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@@ -1037,7 +1035,7 @@ export function initGamepad() {
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simulateKeyDown('Escape');
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break;
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case 2:
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batchDownload();
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simulateKeyDown('i', { ctrl: true });
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break;
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case 3:
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simulateKeyDown('+');

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