|
| 1 | +{ |
| 2 | + "name": "godot", |
| 3 | + "description": "Complete Godot Engine knowledge base combining official documentation and source code analysis", |
| 4 | + "merge_mode": "claude-enhanced", |
| 5 | + "sources": [ |
| 6 | + { |
| 7 | + "type": "documentation", |
| 8 | + "base_url": "https://docs.godotengine.org/en/stable/", |
| 9 | + "extract_api": true, |
| 10 | + "selectors": { |
| 11 | + "main_content": "div[role='main']", |
| 12 | + "title": "title", |
| 13 | + "code_blocks": "pre" |
| 14 | + }, |
| 15 | + "url_patterns": { |
| 16 | + "include": [], |
| 17 | + "exclude": ["/search.html", "/_static/", "/_images/"] |
| 18 | + }, |
| 19 | + "categories": { |
| 20 | + "getting_started": ["introduction", "getting_started", "step_by_step"], |
| 21 | + "scripting": ["scripting", "gdscript", "c_sharp"], |
| 22 | + "2d": ["2d", "canvas", "sprite", "animation"], |
| 23 | + "3d": ["3d", "spatial", "mesh", "shader"], |
| 24 | + "physics": ["physics", "collision", "rigidbody"], |
| 25 | + "api": ["api", "class", "reference", "method"] |
| 26 | + }, |
| 27 | + "rate_limit": 0.5, |
| 28 | + "max_pages": 500 |
| 29 | + }, |
| 30 | + { |
| 31 | + "type": "github", |
| 32 | + "repo": "godotengine/godot", |
| 33 | + "enable_codebase_analysis": true, |
| 34 | + "code_analysis_depth": "deep", |
| 35 | + "fetch_issues": true, |
| 36 | + "max_issues": 100, |
| 37 | + "fetch_changelog": true, |
| 38 | + "fetch_releases": true, |
| 39 | + "file_patterns": [ |
| 40 | + "core/**/*.h", |
| 41 | + "core/**/*.cpp", |
| 42 | + "scene/**/*.h", |
| 43 | + "scene/**/*.cpp", |
| 44 | + "servers/**/*.h", |
| 45 | + "servers/**/*.cpp" |
| 46 | + ] |
| 47 | + } |
| 48 | + ] |
| 49 | +} |
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