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Hello!
I've been working on shaders and I had issues due to Vrchat only rendering one of the lenses properly. And the solution for that was your amazing pipeline! I am so happy that you've made such an amazing pipeline! great work!
There's one issue with it that I encountered, it took time for me to find the reason for why it was broken. It broke the whole position of my shader.
The reason for it breaking was due to me changing my shader to unlit. it seems that Vertex (position, normal, tangent) only works for lit shaders with your pipeline.
Is there a way to fix so that Unlit shaders also works for this pipeline? That would be amazing if you could fix it! again AMAZING work! I am amazed and impressed with your work!
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